Skip to content

Commit 6c8749d

Browse files
committed
Update README.md
1 parent 347d58e commit 6c8749d

1 file changed

Lines changed: 1 addition & 1 deletion

File tree

README.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ texture.DrawLine(new Vector2(0,0), new Vector2(100,200), Color.red);
1212
<b>x = 0, y = 0 is the top left corner</b>
1313
This library uses the convention of having the left top corner of the bitmap be the 0, 0 position. By default, Texture2D uses the bottom left corner convention which can be confusing for bitmap operations.
1414

15-
15+
![ScreenShot](https://raw.githubusercontent.com/ProtoTurtle/UnityBitmapDrawing/master/documentation/extensionMethods.png)
1616
C# Extension Methods work in a way that adds methods to a existing class. To start using this, you only need to include the namespace:
1717
```
1818
using ProtoTurtle.BitmapDrawing;

0 commit comments

Comments
 (0)