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control-state-change.ios.ts
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62 lines (51 loc) · 2.18 KB
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/* tslint:disable:no-unused-variable */
import definition = require("ui/core/control-state-change");
import * as visualStateConstants from "ui/styling/visual-state-constants";
var ObserverClass = NSObject.extend(
{
observeValueForKeyPathOfObjectChangeContext: function (path: string, obj: Object, change: NSDictionary, context: any) {
if (path === "selected") {
this["_owner"]._onSelectedChanged();
} else if (path === "enabled") {
this["_owner"]._onEnabledChanged();
} else if (path === "highlighted") {
this["_owner"]._onHighlightedChanged();
}
}
},
{
});
export class ControlStateChangeListener implements definition.ControlStateChangeListener {
private _observer: NSObject;
private _states: string[];
private _control: UIControl;
private _callback: (state: string) => void;
constructor(control: UIControl, callback: (state: string) => void) {
this._observer = ObserverClass.alloc();
this._observer["_owner"] = this;
// TODO: Commenting for now, needs revision later since we must detach the observers upon control deallocation
//control.addObserverForKeyPathOptionsContext(this._observer, "selected", NSKeyValueObservingOptions.NSKeyValueObservingOptionNew, null);
//control.addObserverForKeyPathOptionsContext(this._observer, "enabled", NSKeyValueObservingOptions.NSKeyValueObservingOptionNew, null);
//control.addObserverForKeyPathOptionsContext(this._observer, "highlighted", NSKeyValueObservingOptions.NSKeyValueObservingOptionNew, null);
this._control = control;
this._callback = callback;
}
private _onEnabledChanged() {
this._updateState();
}
private _onSelectedChanged() {
this._updateState();
}
private _onHighlightedChanged() {
this._updateState();
}
private _updateState() {
var state = visualStateConstants.Normal;
if (this._control.highlighted) {
state = visualStateConstants.Pressed;
} else if (this._control.highlighted) {
// TODO:
}
this._callback(state);
}
}