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base repository: codemaker2015/PoseCameraAPI
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- 15 commits
- 414 files changed
- 2 contributors
Commits on Oct 29, 2022
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Fix use of UE4.2x macro to prevent build dependent memory overwrites …
…in packet. added native poseaisource to unity
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Commits on Oct 30, 2022
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Commits on Dec 1, 2022
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Commits on Dec 13, 2022
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Unity fix: added default RotA for hands to allow BodyOnly mode in com…
…pact packet format
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Commits on Feb 3, 2023
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Commits on Mar 1, 2023
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Updates for v1.4 iOS release (i.e. Face), including 1.42 UE plugin an…
…d code for Unity
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Commits on Mar 21, 2023
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Commits on May 14, 2023
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Commits on Jun 20, 2023
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Commits on Jun 26, 2023
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Commits on Jul 3, 2023
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Commits on Aug 24, 2023
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Unity: Depreciate syncFPS, added validity check for extra joints
the public version of posecam engine may end up in a suboptimal state if syncfps is specified. will be fully disabled in future versions. Changing sync in unity template to make sure it is set to zero. the routine for extra joints (i.e. non mecanim-avatar) now checks for validity. previously if the full hand model wasn't used this may have caused strange forearm twists on some skeletons.
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Commits on Jun 3, 2024
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Commits on Jun 6, 2024
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