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Purpose of this PR

Why is this PR needed, what hard problem is it solving/fixing?


Release Notes

Please add any useful notes about the feature/fix that might be helpful for others.


Testing status

Katana Tests: First off we need to make sure the Katana SRP tests are green?

Manual Tests: What did you do?

  • Opened test project + Run graphic tests locally
  • Built a player
  • Checked new UI names with UX convention
  • Tested UI multi-edition + Undo/Redo
  • C# and shader warnings (supress shader cache to see them)
  • Other:

Automated Tests: What did you setup? (Add a screenshot or the reference image of the test please)

Any test projects to go with this to help reviewers?

Launch Katana (Link on master here - update for your branch): https://katana.bf.unity3d.com/projects/com.unity.render-pipelines/builders?ScriptableRenderLoop_branch=master&automation-tools_branch=master&unity_branch=trunk&sort=1-asc


Overall Product Risks

Technical Risk: None, Low, Medium, High?

Halo Effect: None, Low, Medium, High?


Comments to reviewers

Notes for the reviewers you have assigned.