Why is this PR needed, what hard problem is it solving/fixing?
Please add any useful notes about the feature/fix that might be helpful for others.
Katana Tests: First off we need to make sure the Katana SRP tests are green?
Manual Tests: What did you do?
- Opened test project + Run graphic tests locally
- Built a player
- Checked new UI names with UX convention
- Tested UI multi-edition + Undo/Redo
- C# and shader warnings (supress shader cache to see them)
- Other:
Automated Tests: What did you setup? (Add a screenshot or the reference image of the test please)
Any test projects to go with this to help reviewers?
Launch Katana (Link on master here - update for your branch): https://katana.bf.unity3d.com/projects/com.unity.render-pipelines/builders?ScriptableRenderLoop_branch=master&automation-tools_branch=master&unity_branch=trunk&sort=1-asc
Technical Risk: None, Low, Medium, High?
Halo Effect: None, Low, Medium, High?
Notes for the reviewers you have assigned.