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Pongwars

Inspired by this version of Pong-Wars i wanted to have my own version implemented in FreePascal.

This miniproject is more a simulation than a real application, anyway you can use some application parameters:

parameter description
jitter <true> / <false>, enables / disables the angle / speed jittering (default is <true>)
pause <true> / <false>, starts in pause mode or not (use "space" to toggle pause)
width <integer>, number of rects per row
height <integer>, number of rects per col

Features:

  • console parameters

Dependencies:

  • OpenGL (dglOpenGL and TOpenGLControl from the LCL)

Needed Lazarus packages:

LazOpenGLContext