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Added Android manifest
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.company.productname" android:installLocation="preferExternal">
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<supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" />
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<application android:icon="@drawable/app_icon" android:label="@string/app_name" android:theme="@style/UnityThemeSelector" android:debuggable="false" android:isGame="true" android:banner="@drawable/app_banner">
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<activity android:label="@string/app_name" android:name="com.unity3d.nostatusbar.UnityPlayerActivityStatusBar" android:screenOrientation="fullSensor" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
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</intent-filter>
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<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
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</activity>
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</application>
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<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="23" />
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
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<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
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</manifest>

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