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Shuffler.cs
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63 lines (55 loc) · 1.88 KB
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
namespace System.Linq.Tests
{
public static class Shuffler
{
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source, int seed)
{
return new ShuffledEnumerable<T>(source, seed);
}
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source)
{
return new ShuffledEnumerable<T>(source);
}
private class ShuffledEnumerable<T> : IEnumerable<T>
{
private IEnumerable<T> _source;
private int? _seed;
public ShuffledEnumerable(IEnumerable<T> source)
{
_source = source;
}
public ShuffledEnumerable(IEnumerable<T> source, int seed)
: this(source)
{
_seed = seed;
}
public IEnumerator<T> GetEnumerator()
{
Random rnd = _seed.HasValue ? new Random(_seed.GetValueOrDefault()) : new Random();
T[] array = _source.ToArray();
int count = array.Length;
for (int i = array.Length - 1; i > 0; --i)
{
int j = rnd.Next(0, i + 1);
if (i != j)
{
T swapped = array[i];
array[i] = array[j];
array[j] = swapped;
}
}
return ((IEnumerable<T>)array).GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
}