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uMemoryManager.pas
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279 lines (222 loc) · 6.08 KB
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unit uMemoryManager;
// Ths source is distributed under Apache 2.0
// Copyright (C) 2019-2020 Herbert M Sauro
// Author Contact Information:
// email: hsauro@gmail.com
interface
Uses Classes, SysUtils;
type
TBlockType = (btGarbage, btBound, btOwned, btConstant);
TRhodusObject = class (TObject)
blockType : TBlockType;
function isConstant : boolean;
function isBound : boolean;
function isOwned : boolean;
function isGarbage : boolean;
function getRhodusObjectSize : integer;
constructor Create;
end;
// Allocated nodes are stored using a linked list
PMemoryNodePtr = ^TMemoryNode;
TMemoryNode = record
robj : TRhodusObject;
next : PMemoryNodePtr;
end;
TMemorySummary = record
numGarbage, numConstant, numOwned, numBound : integer;
totalAllocated : integer;
end;
TMemoryList = class (TObject)
private
sizeOfList : integer;
head, tail : PMemoryNodePtr;
procedure freeFirstNode (var cursor : PMemoryNodePtr);
procedure freeLastNode (var cursor, previous : PMemoryNodePtr);
procedure freeMiddleNode (var cursor, previous : PMemoryNodePtr);
public
function newNode (obj : TRhodusObject) : PMemoryNodePtr;
function addNode (robj : TRhodusObject) : PMemoryNodePtr;
function mapMemory : string;
function getMemmoryListSize : integer;
function getNumberAllocatedNodes : TMemorySummary;
procedure freeGarbage;
procedure freeList;
constructor Create;
destructor Destroy; override;
end;
var memoryList : TMemorylist;
implementation
Uses uStringObject, uListObject;
constructor TRhodusObject.Create;
begin
inherited;
blockType := btGarbage;
end;
function TRhodusObject.getRhodusObjectSize : integer;
begin
result := sizeof (blockType);
end;
function TRhodusObject.isConstant : boolean;
begin
result := (blockType = btConstant);
end;
function TRhodusObject.isBound : boolean;
begin
result := (blockType = btBound);
end;
function TRhodusObject.isOwned : boolean;
begin
result := (blockType = btOwned);
end;
function TRhodusObject.isGarbage : boolean;
begin
result := (blockType = btGarbage);
end;
// --------------------------------------------------------------------------------------------
constructor TMemoryList.Create;
begin
inherited;
head := nil;
tail := nil;
sizeOfList := 0;
end;
destructor TMemoryList.Destroy;
begin
freeList;
inherited;
end;
function TMemoryList.getMemmoryListSize : integer;
begin
result := sizeOfList;
end;
function TMemoryList.newNode (obj : TRhodusObject) : PMemoryNodePtr;
begin
new (result);
result^.robj := obj;
result^.next := nil;
end;
function TMemoryList.addNode (robj : TRhodusObject) : PMemoryNodePtr;
var cursor : PMemoryNodePtr;
begin
inc (sizeOfList);
cursor := newNode(robj);
if head = nil then
begin
head := cursor; // when linked list is empty
tail := cursor;
end
else
begin
tail^.next := cursor;
tail := cursor;
end;
result := tail;
end;
function TMemoryList.mapMemory : string;
var cursor : PMemoryNodePtr;
count : integer;
begin
cursor := head; count := 0; result := '';
while cursor <> nil do
begin
if cursor^.robj.isBound then result := result + 'B';
if cursor^.robj.isOwned then result := result + 'O';
if cursor^.robj.isGarbage then result := result + 'G';
cursor := cursor^.next;
inc (count);
if (count mod 70) = 0 then
result := result + sLineBreak;
end;
end;
// Find out the number of allocated nodes.
function TMemoryList.getNumberAllocatedNodes : TMemorySummary;
var temp : PMemoryNodePtr;
begin
result.totalAllocated := 0; result.numGarbage := 0;
result.numConstant := 0; result.numBound := 0;
result.numOwned := 0;
temp := head;
while temp <> nil do
begin
inc (result.totalAllocated );
if temp^.robj.isConstant then
inc (result.numConstant);
if temp^.robj.isGarbage then
inc (result.numGarbage);
if temp^.robj.isBound then
inc (result.numBound);
if temp^.robj.isOwned then
inc (result.numOwned);
temp := temp^.next;
end;
end;
procedure TMemoryList.freeFirstNode (var cursor : PMemoryNodePtr);
begin
cursor := cursor^.next;
head^.robj.Free;
dispose (head);
head := cursor;
end;
procedure TMemoryList.freeLastNode (var cursor, previous : PMemoryNodePtr);
begin
tail := previous;
previous^.next := nil; // Make sure previous one now points to nil.
cursor^.robj.Free;
dispose (cursor);
cursor := nil;
end;
procedure TMemoryList.freeMiddleNode (var cursor, previous : PMemoryNodePtr);
begin
previous^.next := cursor^.next;
cursor^.robj.Free;
dispose (cursor);
cursor := previous^.next;
end;
procedure TMemoryList.freeGarbage;
var cursor, previous : PMemoryNodePtr;
begin
if head = nil then
exit;
cursor := head;
while cursor <> nil do
begin
if cursor^.robj.isGarbage then
begin
dec (sizeOfList);
if head = cursor then // We're at the first node
freeFirstNode (cursor)
else
begin // Then we're in the middle or at the end
// If we're at the end...
if cursor^.next = nil then
freeLastNode (cursor, previous)
else
freeMiddleNode (cursor, previous);
end;
end
else
begin
previous := cursor;
cursor := cursor^.next;
end;
end;
end;
// Free the entire list, called when application exits.
procedure TMemoryList.freeList;
var cursor : PMemoryNodePtr;
begin
while head <> nil do
begin
cursor := head;
head := head^.next;
cursor^.robj.Free;
cursor^.robj := nil;
Dispose (cursor);
end;
head := nil;
tail := nil;
sizeOfList := 0;
end;
initialization
memoryList := TMemorylist.Create;
end.