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Copy pathdfitemdump.cpp
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195 lines (178 loc) · 6.7 KB
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/*
* dumps vtables, items types and class name for all items in game
* best used this way : ./dfitemdump | sort -ug
*/
#include <stdio.h>
#include <iostream>
#include <iomanip>
#include <sstream>
#include <climits>
#include <vector>
using namespace std;
#include <DFHack.h>
#include <dfhack/DFVector.h>
DFHack::Materials * Materials;
DFHack::Items * Items;
int main ()
{
DFHack::Process * p;
unsigned int i,j;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context * DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::VersionInfo * mem = DF->getMemoryInfo();
Materials = DF->getMaterials();
Materials->ReadAllMaterials();
p = DF->getProcess();
DFHack::DfVector <uint32_t> p_items (p, p->getDescriptor()->getAddress ("items_vector"));
uint32_t size = p_items.size();
Items = DF->getItems();
printf("type\tvtable\tname\tquality\tdecorate\n");
for (i=0;i<size;i++)
{
uint32_t vtable = p->readDWord(p_items[i]);
uint32_t func0 = p->readDWord(vtable);
uint64_t funct0 = p->readQuad(func0);
uint32_t func1 = p->readDWord(vtable+0x238);
uint64_t funct1 = p->readQuad(func1);
uint32_t func2 = p->readDWord(vtable+0x288);
uint64_t funct2 = p->readQuad(func2);
uint32_t type = (funct0>>8)&0xffff;
uint32_t funcB = p->readDWord(vtable + 4);
uint32_t funcC = p->readDWord(vtable + 8);
uint32_t funcD = p->readDWord(vtable + 12);
uint64_t funcBt = p->readQuad(funcB);
uint64_t funcCt = p->readQuad(funcC);
uint64_t funcDt = p->readQuad(funcD);
int16_t typeB = -1;
int16_t typeC = -1;
int32_t typeD = -1;
uint32_t quality = 0;
bool hasDecorations;
string desc = p->readClassName(vtable);
DFHack::t_item itm;
Items->getItemData(p_items[i], itm);
if ( (funct0&0xFFFFFFFFFF000000LL) != 0xCCCCC30000000000LL )
{
if (funct0 == 0xCCCCCCCCCCC3C033LL)
type = 0;
else
printf("bad type function address=%p", (void*)func0);
}
if (funct1 == 0xC300000092818B66LL)
quality = p->readWord(p_items[i]+0x92);
else if (funct1 == 0xCCCCCCCCCCC3C033LL)
quality = 0;
else
printf("bad quality function address=%p\n", (void*) func1);
if (funct2 == 0xCCCCCCCCCCC3C032LL)
hasDecorations = false;
else if (funct2 == 0xCCCCCCCCCCC301B0LL)
hasDecorations = true;
else
printf("bad decoration function address=%p\n", (void*) func2);
if (funcBt == 0xCCCCCCCCC3FFC883LL)
typeB = -1;
else
{
uint64_t funcBtEnd = p->readQuad(funcB+8);
if (
((funcBt&0xFFFFFFFF0000FFFFLL) == 0x8B6600000000818BLL) &&
((funcBtEnd&0xFFFFFFFFFFFF00FFLL) == 0xCCCCCCCCCCC30040LL) )
{
uint32_t off1 = (funcBt>>16) & 0xffff;
uint32_t off2 = (funcBtEnd>>8) & 0xff;
uint32_t pt1 = p->readDWord(p_items[i] + off1);
typeB = p->readWord(pt1 + off2);
}
else if ((funcBt&0xFFFFFF0000FFFFFFLL)==0xC300000000818B66LL)
{
uint32_t off1 = (funcBt>>24) & 0xffff;
typeB = p->readWord(p_items[i] + off1);
}
else
printf("bad typeB func @%p\n", (void*) funcB);
}
if (funcCt == 0xCCCCCCCCC3FFC883LL)
typeC = -1;
else if ( (funcCt&0xFFFFFF0000FFFFFFLL) == 0xC300000000818B66LL )
{
uint32_t off1 = (funcCt>>24)&0xffff;
typeC = p->readWord(p_items[i] + off1);
}
else
printf("bad typeC func @%p\n", (void*) funcC);
if (funcDt == 0xCCCCCCCCC3FFC883LL)
typeD = -1;
else if ( (funcDt&0xFFFFFFFF0000FFFFLL) == 0xCCC300000000818BLL )
{
uint32_t off1 = (funcDt>>16) & 0xffff;
typeD = p->readDWord(p_items[i] + off1);
}
else if ( (funcDt&0xFFFFFF0000FFFFFFLL) == 0xC30000000081BF0FLL )
{
uint32_t off1 = (funcDt>>24) & 0xffff;
typeD = (int16_t) p->readWord(p_items[i] + off1);
}
else
printf("bad typeD func @%p\n", (void*) funcD);
// printf("%p\t%.16LX\t", (void*) func2, funct2);
printf("%d\t%p\t%s\t%d\t[%d,%d,%d]", type, (void*)vtable, desc.c_str(), quality,
typeB, typeC, typeD);
printf("\t%s", Items->getItemDescription(p_items[i], Materials).c_str());
// printf("\t%p\t%.16LX", (void *) funcD, funcDt);
if( (type!=itm.matdesc.itemType) || (typeB!=itm.matdesc.subType) || (typeC!=itm.matdesc.subIndex) || (typeD!=itm.matdesc.index) || (quality!=itm.quality) )
printf("\tbad[%d,%d,%d,%d]", itm.matdesc.itemType, itm.matdesc.subType, itm.matdesc.subIndex, itm.matdesc.index);
if (hasDecorations)
{
bool sep = false;
printf("\tdeco=[");
uint32_t decStart = p->readDWord(p_items[i] + 0xAC);
uint32_t decEnd = p->readDWord(p_items[i] + 0xB0);
if (decStart != decEnd)
{
for (j=decStart;j<decEnd;j+=4)
{
uint32_t decoration = p->readDWord(j);
uint32_t dvtable = p->readDWord(decoration);
string ddesc = p->readClassName(dvtable);
uint32_t dtypefunc = p->readDWord(dvtable + 20);
uint64_t dtypefunct = p->readQuad(dtypefunc);
uint32_t dtypeC = p->readWord(decoration + 0x4);
uint32_t dtypeD = p->readDWord(decoration + 0x8);
uint32_t dtype = 0;
uint32_t dqual = p->readWord(decoration + 20);
if ( (dtypefunct&0xFFFFFFFFFFFF00FFLL) == 0xCCCCC300000000B8LL)
dtype = (dtypefunct>>8)&0xfffffff;
else if ( dtypefunct == 0xCCCCCCCCCCC3C033LL)
dtype = 0;
else
printf("bad decoration type function, address=%p\n", (void*) dtypefunc);
if (sep)
printf(",");
//printf("%s[t=%d,q=%d,%s{%d,%d}]", ddesc.c_str(), dtype, dqual, getMatDesc(-1, dtypeC, dtypeD).c_str(), dtypeC, dtypeD);
sep = true;
}
}
printf("]");
}
printf("\n");
}
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}