#ifndef GPUARRAY_BLAS_H #define GPUARRAY_BLAS_H #include #include #ifdef __cplusplus extern "C" { #endif GPUARRAY_PUBLIC int GpuArray_rgemv(cb_transpose transA, double alpha, GpuArray *A, GpuArray *X, double beta, GpuArray *Y, int nocopy); #define GpuArray_hgemv GpuArray_rgemv #define GpuArray_sgemv GpuArray_rgemv #define GpuArray_dgemv GpuArray_rgemv GPUARRAY_PUBLIC int GpuArray_rgemm(cb_transpose transA, cb_transpose transB, double alpha, GpuArray *A, GpuArray *B, double beta, GpuArray *C, int nocopy); #define GpuArray_hgemm GpuArray_rgemm #define GpuArray_sgemm GpuArray_rgemm #define GpuArray_dgemm GpuArray_rgemm GPUARRAY_PUBLIC int GpuArray_rger(double alpha, GpuArray *X, GpuArray *Y, GpuArray *A, int nocopy); #define GpuArray_hger GpuArray_rger #define GpuArray_sger GpuArray_rger #define GpuArray_dger GpuArray_rger GPUARRAY_PUBLIC int GpuArray_rgemmBatch_3d(cb_transpose transA, cb_transpose transB, double alpha, GpuArray *A, GpuArray *B, double beta, GpuArray *C, int nocopy); #define GpuArray_sgemmBatch_3d GpuArray_rgemmBatch_3d #define GpuArray_dgemmBatch_3d GpuArray_rgemmBatch_3d #ifdef __cplusplus } #endif #endif