Issue Description
I followed the following guide to add UIScene support to our NativeScript app for iOS (nativescript/core 9.0.20, nativescript/ios 9.0.3):
https://nstudio.io/blog/ios-adopt-uiscene-now-with-nativescript
So I added the following to App_Resources/iOS/Info.plist
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationPreferredDefaultSceneSessionRole</key>
<string>UIWindowSceneSessionRoleApplication</string>
<key>UIApplicationSupportsMultipleScenes</key>
<true/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>SceneDelegate</string>
</dict>
</array>
</dict>
</dict>
After doing this, Application.resumedEvent and Application.suspendEvent event handlers are triggered twice.
Before changing Info.plist, all Application lifecycle event handlers were triggered only once, as expected.
Reproduction
sample app to reproduce:
ns-ios-app-lifecycle.zip
event handlers with console.log statements are defined in app.js
Relevant log output (if applicable)
Environment
OS: macOS 26.5.1
CPU: (12) x64 Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Shell: /bin/zsh
node: 24.15.0
npm: 11.16.0
nativescript: 9.0.6
# android
java: 17.0.11
ndk: Not Found
apis: 35, 36, 36, 37
build_tools: 34.0.0, 35.0.0, 35.0.1, 36.0.0, 36.1.0, 37.0.0
system_images:
- android-36.1 | Google Play Intel x86_64 Atom
- android-36.1 | Pre-Release 16 KB Page Size Google Play Intel x86_64 Atom
- android-37.0 | 16 KB Page Size Google Play Intel x86_64 Atom
# ios
xcode: 26.5/17F42
cocoapods: 1.16.2
python: 2.7.18
python3: 3.13.0
ruby: 2.6.10
platforms:
- DriverKit 25.5
- iOS 26.5
- macOS 26.5
- tvOS 26.5
- visionOS 26.5
- watchOS 26.5
Dependencies
"dependencies": {
"@nativescript/core": "^9.0.20",
"@nativescript/theme": "^3.1.0"
},
"devDependencies": {
"@nativescript/ios": "^9.0.3",
"@nativescript/webpack": "^5.0.35"
}
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Issue Description
I followed the following guide to add UIScene support to our NativeScript app for iOS (nativescript/core 9.0.20, nativescript/ios 9.0.3):
https://nstudio.io/blog/ios-adopt-uiscene-now-with-nativescript
So I added the following to App_Resources/iOS/Info.plist
After doing this, Application.resumedEvent and Application.suspendEvent event handlers are triggered twice.
Before changing Info.plist, all Application lifecycle event handlers were triggered only once, as expected.
Reproduction
sample app to reproduce:
ns-ios-app-lifecycle.zip
event handlers with console.log statements are defined in app.js
Relevant log output (if applicable)
Environment
Dependencies
Please accept these terms