/* * SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace nvimgcodec { namespace py = pybind11; using namespace py::literals; class ILogger; class Module { public: Module(); ~Module(); static void exportToPython(py::module& m, nvimgcodecInstance_t instance, ILogger* logger); nvimgcodecInstance_t instance_; std::unique_ptr dbg_messenger_; std::unique_ptr logger_; nvimgcodecDebugMessenger_t dbg_messenger_handle_; }; } // namespace nvimgcodec