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Game.java
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297 lines (248 loc) · 9.91 KB
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import java.util.ArrayList;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.KeyCode;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class Game extends Application implements Runnable {
private static final float GRAVITY = 0.2f;
private static final float JUMPHEIGHT = 4.5f;
private static final int MAXJUMPS = 2;
private final int WIDTH = 800, HEIGHT = 400;
private Pane pane = new Pane();
private boolean running = true;
boolean canMove = true;
LevelData lv = new LevelData();
Thread thread = new Thread(this);
private Rectangle playerRect = new Rectangle();
private Player player = new Player(100, HEIGHT - 60);
private BorderPane root = new BorderPane();
private int jumps = 0;
private HashMap<KeyCode, Boolean> keys = new HashMap<>();
private int playerSpeed = 3;
private List<Rectangle> objects = new ArrayList<>();
private int LvlNumber = 0;
private boolean nextlvl = false;
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
Scene scene = new Scene(root);
pane.setMinHeight(HEIGHT);
primaryStage.setTitle("Copyright Tim");
playerRect.setFill(Color.WHITE);
pane.getChildren().add(playerRect);
playerRect.setStroke(Color.WHITE);
playerRect.setWidth(player.getSize());
playerRect.setHeight(player.getSize());
pane.setMinWidth(WIDTH);
root.setStyle("-fx-background-color: #111111;");
primaryStage.setScene(scene);
primaryStage.setResizable(false);
root.setCenter(pane);
primaryStage.show();
scene.setOnKeyPressed(e -> {
keys.put(e.getCode(), true);
});
scene.setOnKeyReleased(e -> {
keys.put(e.getCode(), false);
});
draw();
thread.setDaemon(true);
thread.start();
}
private void tick() {
Platform.runLater(() -> {
if (isPressed(KeyCode.SPACE) || isPressed(KeyCode.UP)) {
/*for (int i = 0; i < objects.size(); i++) {
if (player.getX() - objects.get(i).getWidth() <= objects.get(i).getX()
&& player.getX() + player.getSize() >= objects.get(i).getX()) {
if (player.getY() - objects.get(i).getHeight() <= objects.get(i).getY()
&& player.getY() + player.getSize() + 2 >= objects.get(i).getY()) {*/
if (jumps < MAXJUMPS) {
player.setMomentum( - JUMPHEIGHT);
jumps++;
keys.put(KeyCode.SPACE, false);
keys.put(KeyCode.UP, false);
}
//}
//}
//}
}
if (isPressed(KeyCode.D) || isPressed(KeyCode.RIGHT)) {
for (int i = 0; i < objects.size(); i++) {
if (player.getX() + player.getSize() + playerSpeed >= objects.get(i).getX()
&& !(objects.get(i).getX() < player.getX())) {
if (player.getY() - objects.get(i).getHeight() <= objects.get(i).getY()
&& player.getY() + player.getSize() >= objects.get(i).getY()) {
canMove = false;
}
}
}
if (canMove) {
if (pane.getTranslateX() - playerSpeed > -(lv.getLvls()[LvlNumber][1].length() * 50) + WIDTH) {
player.setX(player.getX() + playerSpeed);
pane.setTranslateX(pane.getTranslateX() - playerSpeed);
} else {
player.setX(player.getX() + playerSpeed);
}
}
canMove = true;
}
if (isPressed(KeyCode.A) || isPressed(KeyCode.LEFT)) {
for (int j = 0; j < objects.size(); j++) {
if (player.getX() - objects.get(j).getWidth() - playerSpeed <= objects.get(j).getX()
&& !(objects.get(j).getX() > player.getX())) {
if (player.getY() - objects.get(j).getHeight() <= objects.get(j).getY()
&& player.getY() + player.getSize() >= objects.get(j).getY()) {
canMove = false;
}
}
}
if (canMove) {
if (pane.getTranslateX() + playerSpeed <= 0) {
player.setX(player.getX() - playerSpeed);
pane.setTranslateX(pane.getTranslateX() + playerSpeed);
} else {
player.setX(player.getX() - playerSpeed);
}
}
canMove = true;
}
gravity();
playerRect.setX(player.getX());
playerRect.setY(player.getY());
playerRect.setWidth(player.getSize());
playerRect.setHeight(player.getSize());
if (player.getY() > HEIGHT) {
running = false;
}
int temp = lv.getLvls()[LvlNumber][1].length() * 50;
if (player.getX() > temp) {
LvlNumber++;
running = false;
nextlvl = true;
}
});
}
private void gravity() {
boolean space = true;
for (int i = 0; i < objects.size(); i++) {
if (player.getX() - objects.get(i).getWidth() <= objects.get(i).getX()
&& player.getX() + player.getSize() >= objects.get(i).getX()) {
if (player.getY() - objects.get(i).getHeight() <= objects.get(i).getY()
&& player.getY() + player.getSize() + GRAVITY + player.getMomentum() >= objects.get(i).getY()) {
space = false;
}
}
}
if (space || player.getMomentum() < 0) {
player.setMomentum(player.getMomentum() + GRAVITY);
player.setY(player.getY() + player.getMomentum());
} else {
player.setMomentum(0);
jumps = 0;
}
}
private void draw() {
int temp = 50;
int tempH = HEIGHT / lv.getLvls()[LvlNumber].length;
int tempPos = 0;
for (int i = 0; i < lv.getLvls()[LvlNumber].length; i++) {
char[] tempChar = lv.getLvls()[LvlNumber][i].toCharArray();
for (int j = 0; j < lv.getLvls()[LvlNumber][0].length(); j++) {
if (tempChar[j] == '1') {
Rectangle rect = new Rectangle(tempPos, i * tempH, temp, tempH);
rect.setFill(Color.WHITE);
rect.setStroke(Color.WHITE);
pane.getChildren().add(rect);
objects.add(rect);
tempPos += temp;
} else {
tempPos += temp;
}
}
tempPos = 0;
}
}
@Override
public void run() {
while (running) {
tick();
try {
Thread.sleep(10);
} catch (InterruptedException e) {
}
if (running == false) {
gameOver();
}
}
}
public void gameOver() {
Platform.runLater(() -> {
Stage stage = new Stage();
VBox pane = new VBox();
String s2 = nextlvl ? "Congratulations!" : "Gameover";
Text label = new Text(s2);
String s = nextlvl ? "Next Level" : "Try Again";
nextlvl = false;
Button button = new Button(s);
pane.getChildren().addAll(label, button);
label.setFill(Color.WHITE);
label.setFont(new Font("Verdana", 40));
button.setPrefHeight(50);
button.setPrefWidth(150);
pane.setAlignment(Pos.CENTER);
pane.setStyle("-fx-background-color: #111111;");
pane.setMinHeight(HEIGHT - 200);
pane.setMinWidth(WIDTH - 200);
Scene scene = new Scene(pane);
stage.setScene(scene);
button.setOnAction(e -> {
stage.close();
reset();
});
scene.setOnKeyPressed(e -> {
if (e.getCode() == KeyCode.ENTER || e.getCode() == KeyCode.SPACE) {
stage.close();
reset();
}
});
stage.showAndWait();
});
}
private boolean isPressed(KeyCode key) {
return keys.getOrDefault(key, false);
}
private void reset() {
Platform.runLater(() -> {
keys.clear();
objects.clear();
pane.getChildren().clear();
pane.getChildren().add(playerRect);
draw();
player.setX(100);
player.setY(HEIGHT - 60);
playerRect.setX(player.getX());
playerRect.setY(player.getY());
pane.setTranslateX(0);
this.running = true;
Thread thread = new Thread(this);
thread.setDaemon(true);
thread.start();
});
}
}