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Name: stack
Type: object
Syntax: stack
Summary: The basic LiveCode <object>: a window.
Synonyms: window,wd
Introduced: 1.0
OS: mac,windows,linux,ios,android
Platforms: desktop,server,web,mobile
Example:
go to stack "Help"
Example:
put the short name of stack 3 after field "Stacks List"
Description:
Use the <stack> <object type> to display a window, <palette>, or <dialog box>.
A stack corresponds to a single window. Each LiveCode file contains one or more stacks. The first stack in a stack file is called the main stack; any other stacks in the stack file are called substacks of the main stack.
Stacks contain one or more cards, and may optionally contain backgrounds.
>*Note:* The type of window a <stack> is displayed in depends on the <stack|stack's> <style> <property> and whether the <stack> was opened with the <go>, <topLevel>, <palette>, <modal>, or <modeless> <command>.
The stack object has a number of properties and messages associated with it. To see a list of messages that can be sent to a stack as a result of user actions or internal LiveCode events, open the "LiveCode Language Dictionary" page of the main Documentation window, ensure that the stack column is visible and use sort and filter to bring the relevant entries to the top
References: templateStack (keyword), mode (property), stack version (glossary), defaultStack (property), style (property), topLevel (command), go (command), modal (command), palette (command), modeless (command), revLoadedStacks (function), mouseStack (function), stack (object), object (object), property (glossary), dialog box (glossary), command (glossary), object type (glossary)
Tags: objects