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Stores the data associated with this attribute; can be an Array or a Typed Array. This element should have <code>itemSize * numVertices</code> elements, where numVertices is the number of vertices in the associated [page:BufferGeometry geometry].
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<h3>.[page:Integer itemSize]</h3>
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<h3>[property:Integer itemSize]</h3>
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Records how many items of the array are associated with a particular vertex. For instance, if this
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attribute is storing a 3-component vector (such as a position, normal, or color), then itemSize should be 3.
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<h3>.[page:Integer length]</h3>
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<h3>[property:Integer length]</h3>
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Gives the total number of elements in the array.
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<h3>.[page:Boolean needsUpdate]</h3>
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<h3>[property:Boolean needsUpdate]</h3>
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Flag to indicate that this attribute has changed and should be re-send to the GPU. Set this to true when you modify the value of the array.
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