@@ -21,6 +21,8 @@ <h2>Mapping Modes</h2>
2121 THREE.UVMapping< br />
2222 THREE.CubeReflectionMapping< br />
2323 THREE.CubeRefractionMapping< br />
24+ THREE.EquirectangularReflectionMapping< br />
25+ THREE.EquirectangularRefractionMapping< br />
2426 THREE.SphericalReflectionMapping
2527 </ div >
2628
@@ -49,8 +51,8 @@ <h2>Data Types</h2>
4951 THREE.UnsignedShortType< br />
5052 THREE.IntType< br />
5153 THREE.UnsignedIntType< br />
52- THREE.HalfFloatType < br />
53- THREE.FloatType
54+ THREE.FloatType < br />
55+ THREE.HalfFloatType
5456 </ div >
5557
5658 < h2 > Pixel Types</ h2 >
@@ -66,17 +68,25 @@ <h2>Pixel Formats</h2>
6668 THREE.RGBFormat< br />
6769 THREE.RGBAFormat< br />
6870 THREE.LuminanceFormat< br />
69- THREE.LuminanceAlphaFormat
71+ THREE.LuminanceAlphaFormat< br />
72+ THREE.RGBEFormat
7073 </ div >
7174
72- < h2 > Compressed Texture Formats</ h2 >
75+ < h2 > DDS / ST3C Compressed Texture Formats</ h2 >
7376 < div >
7477 THREE.RGB_S3TC_DXT1_Format< br />
7578 THREE.RGBA_S3TC_DXT1_Format< br />
7679 THREE.RGBA_S3TC_DXT3_Format< br />
7780 THREE.RGBA_S3TC_DXT5_Format
7881 </ div >
7982
83+ < h2 > PVRTC Compressed Texture Formats</ h2 >
84+ < div >
85+ THREE.RGB_PVRTC_4BPPV1_Format< br />
86+ THREE.RGB_PVRTC_2BPPV1_Format< br />
87+ THREE.RGBA_PVRTC_4BPPV1_Format< br />
88+ THREE.RGBA_PVRTC_2BPPV1_Format
89+ </ div >
8090
8191 < h2 > Source</ h2 >
8292
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