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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -14,40 +14,31 @@ <h1>[name]</h1>
1414 < div class ="desc "> Material rendered with custom shaders</ div >
1515
1616
17- < h2 > Constructor</ h2 >
18-
17+ < h2 > Example</ h2 >
1918
20- < h3 > [name]([page:Object parameters])</ h3 >
21- < div >
22- parameters -- An object containing various parameters setting up shaders and their uniforms.
23- </ div >
24- < div >
25- < br >
26- Example:< br >
27- < br >
28- < pre >
2919 < code >
30- uniforms = {
31- time: { type: "f", value: 1.0 },
32- resolution: { type: "v2", value: new THREE.Vector2() }
33- };
34-
35- material = new THREE.ShaderMaterial( {
20+ var material = new THREE.ShaderMaterial( {
3621
37- uniforms: uniforms,
22+ uniforms: {
23+ time: { type: "f", value: 1.0 },
24+ resolution: { type: "v2", value: new THREE.Vector2() }
25+ },
3826 vertexShader: document.getElementById( 'vertexShader' ).textContent,
3927 fragmentShader: document.getElementById( 'fragmentShader' ).textContent
4028
4129 } );
4230 </ code >
43- </ pre >
4431
45- </ div >
4632
33+ < h2 > Constructor</ h2 >
4734
48- < h2 > Properties</ h2 >
35+ < h3 > [name]([page:Object parameters])</ h3 >
36+ < div >
37+ parameters -- An object containing various parameters setting up shaders and their uniforms.
38+ </ div >
4939
5040
41+ < h2 > Properties</ h2 >
5142
5243 < h3 > .[page:object uniforms]</ h3 >
5344 < div >
Original file line number Diff line number Diff line change @@ -32,7 +32,6 @@ THREE.BoxHelper.prototype.update = function ( object ) {
3232 var min = geometry . boundingBox . min ;
3333 var max = geometry . boundingBox . max ;
3434
35-
3635 /*
3736 5____4
3837 1/___0/|
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