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var name fixing
1 parent 366a139 commit 854aee0

1 file changed

Lines changed: 10 additions & 10 deletions

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src/backend/GPUCore.js

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -1,16 +1,16 @@
11
///
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/// Class: gpu_core
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/// Class: GPUCore
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///
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/// *gpu_core.js* internal functions namespace
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/// *GPUCore.js* internal functions namespace
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/// *gpu.js* PUBLIC function namespace
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///
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/// I know @private makes more sense, but since the documentation engine state is undetirmined.
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/// (See https://github.com/gpujs/gpu.js/issues/19 regarding documentation engine issue)
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/// File isolation is currently the best way to go
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///
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var gpu_core = (function() {
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var GPUCore = (function() {
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13-
function gpu_core() {
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function GPUCore() {
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var gl, canvas;
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canvas = undefined;
@@ -28,11 +28,11 @@ var gpu_core = (function() {
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this.functionBuilder.polyfillStandardFunctions();
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}
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gpu_core.prototype.getWebgl = function() {
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GPUCore.prototype.getWebgl = function() {
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return this.webgl;
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};
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gpu_core.prototype.getCanvas = function(mode) {
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GPUCore.prototype.getCanvas = function(mode) {
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if (mode == "cpu") {
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return null;
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}
@@ -102,7 +102,7 @@ var gpu_core = (function() {
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}
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}
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};
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gpu_core.prototype.createKernel = createKernel;
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GPUCore.prototype.createKernel = createKernel;
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///
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/// Function: addFunction
@@ -121,17 +121,17 @@ var gpu_core = (function() {
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this.functionBuilder.addFunction( null, jsFunction, paramTypeArray, returnType );
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return this;
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}
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gpu_core.prototype.addFunction = addFunction;
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GPUCore.prototype.addFunction = addFunction;
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gpu_core.prototype.textureToArray = function(texture) {
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GPUCore.prototype.textureToArray = function(texture) {
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var copy = this.createKernel(function(x) {
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return x[this.thread.z][this.thread.y][this.thread.x];
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});
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return copy(texture);
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};
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136-
return gpu_core;
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return GPUCore;
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})();

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