forked from svaarala/duktape
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathduk_bi_encoding.c
More file actions
533 lines (473 loc) · 16.7 KB
/
duk_bi_encoding.c
File metadata and controls
533 lines (473 loc) · 16.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
/*
* WHATWG Encoding API built-ins
*
* API specification: https://encoding.spec.whatwg.org/#api
* Web IDL: https://www.w3.org/TR/WebIDL/
*/
#include "duk_internal.h"
/*
* Data structures for encoding/decoding
*/
typedef struct {
duk_uint8_t *out; /* where to write next byte(s) */
duk_codepoint_t lead; /* lead surrogate */
} duk__encode_context;
typedef struct {
/* UTF-8 decoding state */
duk_codepoint_t codepoint; /* built up incrementally */
duk_uint8_t upper; /* max value of next byte (decode error otherwise) */
duk_uint8_t lower; /* min value of next byte (ditto) */
duk_uint8_t needed; /* how many more bytes we need */
duk_uint8_t bom_handled; /* BOM seen or no longer expected */
/* Decoder configuration */
duk_uint8_t fatal;
duk_uint8_t ignore_bom;
} duk__decode_context;
/* The signed duk_codepoint_t type is used to signal a decoded codepoint
* (>= 0) or various other states using negative values.
*/
#define DUK__CP_CONTINUE (-1) /* continue to next byte, no completed codepoint */
#define DUK__CP_ERROR (-2) /* decoding error */
#define DUK__CP_RETRY (-3) /* decoding error; retry last byte */
/*
* Raw helpers for encoding/decoding
*/
/* Emit UTF-8 (= CESU-8) encoded U+FFFD (replacement char), i.e. ef bf bd. */
DUK_LOCAL duk_uint8_t *duk__utf8_emit_repl(duk_uint8_t *ptr) {
*ptr++ = 0xef;
*ptr++ = 0xbf;
*ptr++ = 0xbd;
return ptr;
}
DUK_LOCAL void duk__utf8_decode_init(duk__decode_context *dec_ctx) {
/* (Re)init the decoding state of 'dec_ctx' but leave decoder
* configuration fields untouched.
*/
dec_ctx->codepoint = 0x0000L;
dec_ctx->upper = 0xbf;
dec_ctx->lower = 0x80;
dec_ctx->needed = 0;
dec_ctx->bom_handled = 0;
}
DUK_LOCAL duk_codepoint_t duk__utf8_decode_next(duk__decode_context *dec_ctx, duk_uint8_t x) {
/*
* UTF-8 algorithm based on the Encoding specification:
* https://encoding.spec.whatwg.org/#utf-8-decoder
*
* Two main states: decoding initial byte vs. decoding continuation
* bytes. Shortest length encoding is validated by restricting the
* allowed range of first continuation byte using 'lower' and 'upper'.
*/
if (dec_ctx->needed == 0) {
/* process initial byte */
if (x <= 0x7f) {
/* U+0000-U+007F, 1 byte (ASCII) */
return (duk_codepoint_t) x;
} else if (x >= 0xc2 && x <= 0xdf) {
/* U+0080-U+07FF, 2 bytes */
dec_ctx->needed = 1;
dec_ctx->codepoint = x & 0x1f;
DUK_ASSERT(dec_ctx->lower == 0x80);
DUK_ASSERT(dec_ctx->upper == 0xbf);
return DUK__CP_CONTINUE;
} else if (x >= 0xe0 && x <= 0xef) {
/* U+0800-U+FFFF, 3 bytes */
if (x == 0xe0) {
dec_ctx->lower = 0xa0;
DUK_ASSERT(dec_ctx->upper == 0xbf);
} else if (x == 0xed) {
DUK_ASSERT(dec_ctx->lower == 0x80);
dec_ctx->upper = 0x9f;
}
dec_ctx->needed = 2;
dec_ctx->codepoint = x & 0x0f;
return DUK__CP_CONTINUE;
} else if (x >= 0xf0 && x <= 0xf4) {
/* U+010000-U+10FFFF, 4 bytes */
if (x == 0xf0) {
dec_ctx->lower = 0x90;
DUK_ASSERT(dec_ctx->upper == 0xbf);
} else if (x == 0xf4) {
DUK_ASSERT(dec_ctx->lower == 0x80);
dec_ctx->upper = 0x8f;
}
dec_ctx->needed = 3;
dec_ctx->codepoint = x & 0x07;
return DUK__CP_CONTINUE;
} else {
/* not a legal initial byte */
return DUK__CP_ERROR;
}
} else {
/* process continuation byte */
if (x >= dec_ctx->lower && x <= dec_ctx->upper) {
dec_ctx->lower = 0x80;
dec_ctx->upper = 0xbf;
dec_ctx->codepoint = (dec_ctx->codepoint << 6) | (x & 0x3f);
if (--dec_ctx->needed > 0) {
/* need more bytes */
return DUK__CP_CONTINUE;
} else {
/* got a codepoint */
duk_codepoint_t ret;
DUK_ASSERT(dec_ctx->codepoint <= 0x10ffffL); /* Decoding rules guarantee. */
ret = dec_ctx->codepoint;
dec_ctx->codepoint = 0x0000L;
dec_ctx->needed = 0;
return ret;
}
} else {
/* We just encountered an illegal UTF-8 continuation byte. This might
* be the initial byte of the next character; if we return a plain
* error status and the decoder is in replacement mode, the character
* will be masked. We still need to alert the caller to the error
* though.
*/
dec_ctx->codepoint = 0x0000L;
dec_ctx->needed = 0;
dec_ctx->lower = 0x80;
dec_ctx->upper = 0xbf;
return DUK__CP_RETRY;
}
}
}
#if defined(DUK_USE_ENCODING_BUILTINS)
DUK_LOCAL void duk__utf8_encode_char(void *udata, duk_codepoint_t codepoint) {
duk__encode_context *enc_ctx;
DUK_ASSERT(codepoint >= 0);
enc_ctx = (duk__encode_context *) udata;
DUK_ASSERT(enc_ctx != NULL);
#if !defined(DUK_USE_PREFER_SIZE)
if (codepoint <= 0x7f && enc_ctx->lead == 0x0000L) {
/* Fast path for ASCII. */
*enc_ctx->out++ = (duk_uint8_t) codepoint;
return;
}
#endif
if (DUK_UNLIKELY(codepoint > 0x10ffffL)) {
/* cannot legally encode in UTF-8 */
codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
} else if (codepoint >= 0xd800L && codepoint <= 0xdfffL) {
if (codepoint <= 0xdbffL) {
/* high surrogate */
duk_codepoint_t prev_lead = enc_ctx->lead;
enc_ctx->lead = codepoint;
if (prev_lead == 0x0000L) {
/* high surrogate, no output */
return;
} else {
/* consecutive high surrogates, consider first one unpaired */
codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
}
} else {
/* low surrogate */
if (enc_ctx->lead != 0x0000L) {
codepoint = (duk_codepoint_t) (0x010000L + ((enc_ctx->lead - 0xd800L) << 10) + (codepoint - 0xdc00L));
enc_ctx->lead = 0x0000L;
} else {
/* unpaired low surrogate */
DUK_ASSERT(enc_ctx->lead == 0x0000L);
codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
}
}
} else {
if (enc_ctx->lead != 0x0000L) {
/* unpaired high surrogate: emit replacement character and the input codepoint */
enc_ctx->lead = 0x0000L;
enc_ctx->out = duk__utf8_emit_repl(enc_ctx->out);
}
}
/* Codepoint may be original input, a decoded surrogate pair, or may
* have been replaced with U+FFFD.
*/
enc_ctx->out += duk_unicode_encode_xutf8((duk_ucodepoint_t) codepoint, enc_ctx->out);
}
#endif /* DUK_USE_ENCODING_BUILTINS */
/* Shared helper for buffer-to-string using a TextDecoder() compatible UTF-8
* decoder.
*/
DUK_LOCAL duk_ret_t duk__decode_helper(duk_hthread *thr, duk__decode_context *dec_ctx) {
const duk_uint8_t *input;
duk_size_t len = 0;
duk_size_t len_tmp;
duk_bool_t stream = 0;
duk_codepoint_t codepoint;
duk_uint8_t *output;
const duk_uint8_t *in;
duk_uint8_t *out;
DUK_ASSERT(dec_ctx != NULL);
/* Careful with input buffer pointer: any side effects involving
* code execution (e.g. getters, coercion calls, and finalizers)
* may cause a resize and invalidate a pointer we've read. This
* is why the pointer is actually looked up at the last minute.
* Argument validation must still happen first to match WHATWG
* required side effect order.
*/
if (duk_is_undefined(thr, 0)) {
duk_push_fixed_buffer_nozero(thr, 0);
duk_replace(thr, 0);
}
(void) duk_require_buffer_data(thr, 0, &len); /* Need 'len', avoid pointer. */
if (duk_check_type_mask(thr, 1, DUK_TYPE_MASK_UNDEFINED |
DUK_TYPE_MASK_NULL |
DUK_TYPE_MASK_NONE)) {
/* Use defaults, treat missing value like undefined. */
} else {
duk_require_type_mask(thr, 1, DUK_TYPE_MASK_UNDEFINED |
DUK_TYPE_MASK_NULL |
DUK_TYPE_MASK_LIGHTFUNC |
DUK_TYPE_MASK_BUFFER |
DUK_TYPE_MASK_OBJECT);
if (duk_get_prop_literal(thr, 1, "stream")) {
stream = duk_to_boolean(thr, -1);
}
}
/* Allowance is 3*len in the general case because all bytes may potentially
* become U+FFFD. If the first byte completes a non-BMP codepoint it will
* decode to a CESU-8 surrogate pair (6 bytes) so we allow 3 extra bytes to
* compensate: (1*3)+3 = 6. Non-BMP codepoints are safe otherwise because
* the 4->6 expansion is well under the 3x allowance.
*
* XXX: As with TextEncoder, need a better buffer allocation strategy here.
*/
if (len >= (DUK_HBUFFER_MAX_BYTELEN / 3) - 3) {
DUK_ERROR_TYPE(thr, DUK_STR_RESULT_TOO_LONG);
DUK_WO_NORETURN(return 0;);
}
output = (duk_uint8_t *) duk_push_fixed_buffer_nozero(thr, 3 + (3 * len)); /* used parts will be always manually written over */
input = (const duk_uint8_t *) duk_get_buffer_data(thr, 0, &len_tmp);
DUK_ASSERT(input != NULL || len == 0);
if (DUK_UNLIKELY(len != len_tmp)) {
/* Very unlikely but possible: source buffer was resized by
* a side effect when fixed buffer was pushed. Output buffer
* may not be large enough to hold output, so just fail if
* length has changed.
*/
DUK_D(DUK_DPRINT("input buffer resized by side effect, fail"));
goto fail_type;
}
/* From this point onwards it's critical that no side effect occur
* which may disturb 'input': finalizer execution, property accesses,
* active coercions, etc. Even an allocation related mark-and-sweep
* may affect the pointer because it may trigger a pending finalizer.
*/
in = input;
out = output;
while (in < input + len) {
codepoint = duk__utf8_decode_next(dec_ctx, *in++);
if (codepoint < 0) {
if (codepoint == DUK__CP_CONTINUE) {
continue;
}
/* Decoding error with or without retry. */
DUK_ASSERT(codepoint == DUK__CP_ERROR || codepoint == DUK__CP_RETRY);
if (codepoint == DUK__CP_RETRY) {
--in; /* retry last byte */
}
/* replacement mode: replace with U+FFFD */
codepoint = DUK_UNICODE_CP_REPLACEMENT_CHARACTER;
if (dec_ctx->fatal) {
/* fatal mode: throw a TypeError */
goto fail_type;
}
/* Continue with 'codepoint', Unicode replacement. */
}
DUK_ASSERT(codepoint >= 0x0000L && codepoint <= 0x10ffffL);
if (!dec_ctx->bom_handled) {
dec_ctx->bom_handled = 1;
if (codepoint == 0xfeffL && !dec_ctx->ignore_bom) {
continue;
}
}
out += duk_unicode_encode_cesu8((duk_ucodepoint_t) codepoint, out);
DUK_ASSERT(out <= output + (3 + (3 * len)));
}
if (!stream) {
if (dec_ctx->needed != 0) {
/* truncated sequence at end of buffer */
if (dec_ctx->fatal) {
goto fail_type;
} else {
out += duk_unicode_encode_cesu8(DUK_UNICODE_CP_REPLACEMENT_CHARACTER, out);
DUK_ASSERT(out <= output + (3 + (3 * len)));
}
}
duk__utf8_decode_init(dec_ctx); /* Initialize decoding state for potential reuse. */
}
/* Output buffer is fixed and thus stable even if there had been
* side effects (which there shouldn't be).
*/
duk_push_lstring(thr, (const char *) output, (duk_size_t) (out - output));
return 1;
fail_type:
DUK_ERROR_TYPE(thr, DUK_STR_UTF8_DECODE_FAILED);
DUK_WO_NORETURN(return 0;);
}
/*
* Built-in bindings
*/
#if defined(DUK_USE_ENCODING_BUILTINS)
DUK_INTERNAL duk_ret_t duk_bi_textencoder_constructor(duk_hthread *thr) {
/* TextEncoder currently requires no persistent state, so the constructor
* does nothing on purpose.
*/
duk_require_constructor_call(thr);
return 0;
}
DUK_INTERNAL duk_ret_t duk_bi_textencoder_prototype_encoding_getter(duk_hthread *thr) {
duk_push_literal(thr, "utf-8");
return 1;
}
DUK_INTERNAL duk_ret_t duk_bi_textencoder_prototype_encode(duk_hthread *thr) {
duk__encode_context enc_ctx;
duk_size_t len;
duk_size_t final_len;
duk_uint8_t *output;
DUK_ASSERT_TOP(thr, 1);
if (duk_is_undefined(thr, 0)) {
len = 0;
} else {
duk_hstring *h_input;
h_input = duk_to_hstring(thr, 0);
DUK_ASSERT(h_input != NULL);
len = (duk_size_t) DUK_HSTRING_GET_CHARLEN(h_input);
if (len >= DUK_HBUFFER_MAX_BYTELEN / 3) {
DUK_ERROR_TYPE(thr, DUK_STR_RESULT_TOO_LONG);
DUK_WO_NORETURN(return 0;);
}
}
/* Allowance is 3*len because all bytes can potentially be replaced with
* U+FFFD -- which rather inconveniently encodes to 3 bytes in UTF-8.
* Rely on dynamic buffer data pointer stability: no other code has
* access to the data pointer.
*
* XXX: The buffer allocation strategy used here is rather inefficient.
* Maybe switch to a chunk-based strategy, or preprocess the string to
* figure out the space needed ahead of time?
*/
DUK_ASSERT(3 * len >= len);
output = (duk_uint8_t *) duk_push_dynamic_buffer(thr, 3 * len);
if (len > 0) {
DUK_ASSERT(duk_is_string(thr, 0)); /* True if len > 0. */
/* XXX: duk_decode_string() is used to process the input
* string. For standard ECMAScript strings, represented
* internally as CESU-8, this is fine. However, behavior
* beyond CESU-8 is not very strict: codepoints using an
* extended form of UTF-8 are also accepted, and invalid
* codepoint sequences (which are allowed in Duktape strings)
* are not handled as well as they could (e.g. invalid
* continuation bytes may mask following codepoints).
* This is how ECMAScript code would also see such strings.
* Maybe replace duk_decode_string() with an explicit strict
* CESU-8 decoder here?
*/
enc_ctx.lead = 0x0000L;
enc_ctx.out = output;
duk_decode_string(thr, 0, duk__utf8_encode_char, (void *) &enc_ctx);
if (enc_ctx.lead != 0x0000L) {
/* unpaired high surrogate at end of string */
enc_ctx.out = duk__utf8_emit_repl(enc_ctx.out);
DUK_ASSERT(enc_ctx.out <= output + (3 * len));
}
/* The output buffer is usually very much oversized, so shrink it to
* actually needed size. Pointer stability assumed up to this point.
*/
DUK_ASSERT_TOP(thr, 2);
DUK_ASSERT(output == (duk_uint8_t *) duk_get_buffer_data(thr, -1, NULL));
final_len = (duk_size_t) (enc_ctx.out - output);
duk_resize_buffer(thr, -1, final_len);
/* 'output' and 'enc_ctx.out' are potentially invalidated by the resize. */
} else {
final_len = 0;
}
/* Standard WHATWG output is a Uint8Array. Here the Uint8Array will
* be backed by a dynamic buffer which differs from e.g. Uint8Arrays
* created as 'new Uint8Array(N)'. ECMAScript code won't see the
* difference but C code will. When bufferobjects are not supported,
* returns a plain dynamic buffer.
*/
#if defined(DUK_USE_BUFFEROBJECT_SUPPORT)
duk_push_buffer_object(thr, -1, 0, final_len, DUK_BUFOBJ_UINT8ARRAY);
#endif
return 1;
}
DUK_INTERNAL duk_ret_t duk_bi_textdecoder_constructor(duk_hthread *thr) {
duk__decode_context *dec_ctx;
duk_bool_t fatal = 0;
duk_bool_t ignore_bom = 0;
DUK_ASSERT_TOP(thr, 2);
duk_require_constructor_call(thr);
if (!duk_is_undefined(thr, 0)) {
/* XXX: For now ignore 'label' (encoding identifier). */
duk_to_string(thr, 0);
}
if (!duk_is_null_or_undefined(thr, 1)) {
if (duk_get_prop_literal(thr, 1, "fatal")) {
fatal = duk_to_boolean(thr, -1);
}
if (duk_get_prop_literal(thr, 1, "ignoreBOM")) {
ignore_bom = duk_to_boolean(thr, -1);
}
}
duk_push_this(thr);
/* The decode context is not assumed to be zeroed; all fields are
* initialized explicitly.
*/
dec_ctx = (duk__decode_context *) duk_push_fixed_buffer(thr, sizeof(duk__decode_context));
dec_ctx->fatal = (duk_uint8_t) fatal;
dec_ctx->ignore_bom = (duk_uint8_t) ignore_bom;
duk__utf8_decode_init(dec_ctx); /* Initializes remaining fields. */
duk_put_prop_literal(thr, -2, DUK_INTERNAL_SYMBOL("Context"));
return 0;
}
/* Get TextDecoder context from 'this'; leaves garbage on stack. */
DUK_LOCAL duk__decode_context *duk__get_textdecoder_context(duk_hthread *thr) {
duk__decode_context *dec_ctx;
duk_push_this(thr);
duk_get_prop_literal(thr, -1, DUK_INTERNAL_SYMBOL("Context"));
dec_ctx = (duk__decode_context *) duk_require_buffer(thr, -1, NULL);
DUK_ASSERT(dec_ctx != NULL);
return dec_ctx;
}
DUK_INTERNAL duk_ret_t duk_bi_textdecoder_prototype_shared_getter(duk_hthread *thr) {
duk__decode_context *dec_ctx;
duk_int_t magic;
dec_ctx = duk__get_textdecoder_context(thr);
magic = duk_get_current_magic(thr);
switch (magic) {
case 0:
/* Encoding is now fixed, so _Context lookup is only needed to
* validate the 'this' binding (TypeError if not TextDecoder-like).
*/
duk_push_literal(thr, "utf-8");
break;
case 1:
duk_push_boolean(thr, dec_ctx->fatal);
break;
default:
duk_push_boolean(thr, dec_ctx->ignore_bom);
break;
}
return 1;
}
DUK_INTERNAL duk_ret_t duk_bi_textdecoder_prototype_decode(duk_hthread *thr) {
duk__decode_context *dec_ctx;
dec_ctx = duk__get_textdecoder_context(thr);
return duk__decode_helper(thr, dec_ctx);
}
#endif /* DUK_USE_ENCODING_BUILTINS */
/*
* Internal helper for Node.js Buffer
*/
/* Internal helper used for Node.js Buffer .toString(). Value stack convention
* is currently odd: it mimics TextDecoder .decode() so that argument must be at
* index 0, and decode options (not present for Buffer) at index 1. Return value
* is a Duktape/C function return value.
*/
DUK_INTERNAL duk_ret_t duk_textdecoder_decode_utf8_nodejs(duk_hthread *thr) {
duk__decode_context dec_ctx;
dec_ctx.fatal = 0; /* use replacement chars */
dec_ctx.ignore_bom = 1; /* ignore BOMs (matches Node.js Buffer .toString()) */
duk__utf8_decode_init(&dec_ctx);
return duk__decode_helper(thr, &dec_ctx);
}