/**
 *    Copyright (C) 2013 MongoDB Inc.
 *
 *    This program is free software: you can redistribute it and/or  modify
 *    it under the terms of the GNU Affero General Public License, version 3,
 *    as published by the Free Software Foundation.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Affero General Public License for more details.
 *
 *    You should have received a copy of the GNU Affero General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the GNU Affero General Public License in all respects for
 *    all of the code used other than as permitted herein. If you modify file(s)
 *    with this exception, you may extend this exception to your version of the
 *    file(s), but you are not obligated to do so. If you do not wish to do so,
 *    delete this exception statement from your version. If you delete this
 *    exception statement from all source files in the program, then also delete
 *    it in the license file.
 */

#pragma once

#include <string>

#include "mongo/bson/bsonobj.h"
#include "mongo/base/status.h"
#include "mongo/client/dbclientinterface.h"
#include "mongo/db/namespace_string.h"
#include "mongo/s/chunk_version.h"
#include "mongo/s/write_ops/batched_update_document.h"
#include "mongo/s/write_ops/batched_delete_document.h"

namespace mongo {

    struct ShardEndpoint;

    /**
     * The NSTargeter interface is used by a WriteOp to generate and target child write operations
     * to a particular collection.
     *
     * The lifecyle of a NSTargeter is:
     *
     *   0. targetDoc/targetQuery as many times as is required
     *
     *   1a. On targeting failure we may need to refresh, note that it happened.
     *   1b. On stale config from a child write operation we may need to refresh, note the error.
     *
     *   2. RefreshIfNeeded() to get newer targeting information
     *
     *   3. Goto 0.
     *
     * The refreshIfNeeded() operation must try to make progress against noted targeting or stale
     * config failures, see comments below.  No functions may block for shared resources or network
     * calls except refreshIfNeeded().
     *
     * Implementers are free to define more specific targeting error codes to allow more complex
     * error handling.
     *
     * Interface must be externally synchronized if used in multiple threads, for now.
     * TODO: Determine if we should internally synchronize.
     */
    class NSTargeter {
    public:

        virtual ~NSTargeter() {
        }

        /**
         * Returns the namespace targeted.
         */
        virtual const NamespaceString& getNS() const = 0;

        /**
         * Returns a ShardEndpoint for a single document write.
         *
         * Returns !OK with message if document could not be targeted for other reasons.
         */
        virtual Status targetInsert( const BSONObj& doc, ShardEndpoint** endpoint ) const = 0;

        /**
         * Returns a vector of ShardEndpoints for a potentially multi-shard update.
         *
         * Returns OK and fills the endpoints; returns a status describing the error otherwise.
         */
        virtual Status targetUpdate( const BatchedUpdateDocument& updateDoc,
                                     std::vector<ShardEndpoint*>* endpoints ) const = 0;

        /**
         * Returns a vector of ShardEndpoints for a potentially multi-shard delete.
         *
         * Returns OK and fills the endpoints; returns a status describing the error otherwise.
         */
        virtual Status targetDelete( const BatchedDeleteDocument& deleteDoc,
                                     std::vector<ShardEndpoint*>* endpoints ) const = 0;

        /**
         * Returns a vector of ShardEndpoints for the entire collection.
         *
         * Returns !OK with message if the full collection could not be targeted.
         */
        virtual Status targetCollection( std::vector<ShardEndpoint*>* endpoints ) const = 0;

        /**
         * Returns a vector of ShardEndpoints for all shards.
         *
         * Returns !OK with message if all shards could not be targeted.
         */
        virtual Status targetAllShards( std::vector<ShardEndpoint*>* endpoints ) const = 0;

        /**
         * Informs the targeter that a targeting failure occurred during one of the last targeting
         * operations.  If this is noted, we cannot note stale responses.
         */
        virtual void noteCouldNotTarget() = 0;

        /**
         * Informs the targeter of stale config responses for this namespace from an endpoint, with
         * further information available in the returned staleInfo.
         *
         * Any stale responses noted here will be taken into account on the next refresh.
         *
         * If stale responses are is noted, we must not have noted that we cannot target.
         */
        virtual void noteStaleResponse( const ShardEndpoint& endpoint,
                                        const BSONObj& staleInfo ) = 0;

        /**
         * Refreshes the targeting metadata for the namespace if needed, based on previously-noted
         * stale responses and targeting failures.
         *
         * After this function is called, the targeter should be in a state such that the noted
         * stale responses are not seen again and if a targeting failure occurred it reloaded -
         * it should try to make progress.  If provided, wasChanged is set to true if the targeting
         * information used here was changed.
         *
         * NOTE: This function may block for shared resources or network calls.
         * Returns !OK with message if could not refresh
         */
        virtual Status refreshIfNeeded( bool* wasChanged ) = 0;

    };

    /**
     * A ShardEndpoint represents a destination for a targeted query or document.  It contains both
     * the logical target (shard name/version/broadcast) and the physical target (host name).
     */
    struct ShardEndpoint {

        ShardEndpoint() {
        }

        ShardEndpoint( const ShardEndpoint& other ) :
            shardName( other.shardName ), shardVersion( other.shardVersion ) {
        }

        ShardEndpoint( const std::string& shardName,
                       const ChunkVersion& shardVersion ) :
            shardName( shardName ), shardVersion( shardVersion ) {
        }

        const std::string shardName;
        const ChunkVersion shardVersion;

        //
        // For testing *only* - do not use as part of API
        //

        BSONObj toBSON() const {
            BSONObjBuilder b;
            appendBSON( &b );
            return b.obj();
        }

        void appendBSON( BSONObjBuilder* builder ) const {
            builder->append( "shardName", shardName );
            shardVersion.addToBSON( *builder, "shardVersion" );
        }
    };

} // namespace mongo
