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Rename to Chp 11 xcodeproj
1 parent c90f9dc commit 90a82d1

3 files changed

Lines changed: 7 additions & 7 deletions

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Chapter11/Chapter10-mac.xcodeproj/project.pbxproj renamed to Chapter11/Chapter11-mac.xcodeproj/project.pbxproj

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@@ -241,7 +241,7 @@
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};
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};
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};
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buildConfigurationList = 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter10-mac" */;
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buildConfigurationList = 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter11-mac" */;
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compatibilityVersion = "Xcode 3.2";
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developmentRegion = English;
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hasScannedForEncodings = 0;
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/* End XCBuildConfiguration section */
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/* Begin XCConfigurationList section */
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92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter10-mac" */ = {
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92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter11-mac" */ = {
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isa = XCConfigurationList;
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buildConfigurations = (
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92E46DFC1B634EA40035CD21 /* Debug */,

Chapter11/Chapter10-mac.xcodeproj/project.xcworkspace/contents.xcworkspacedata renamed to Chapter11/Chapter11-mac.xcodeproj/project.xcworkspace/contents.xcworkspacedata

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Chapter11/Chapter10-mac.xcodeproj/xcshareddata/xcschemes/Game-mac.xcscheme renamed to Chapter11/Chapter11-mac.xcodeproj/xcshareddata/xcschemes/Game-mac.xcscheme

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BlueprintIdentifier = "92E46DF61B634EA30035CD21"
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BuildableName = "Game-mac"
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BlueprintName = "Game-mac"
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ReferencedContainer = "container:Chapter10-mac.xcodeproj">
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ReferencedContainer = "container:Chapter11-mac.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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BlueprintIdentifier = "92E46DF61B634EA30035CD21"
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BuildableName = "Game-mac"
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BlueprintName = "Game-mac"
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ReferencedContainer = "container:Chapter10-mac.xcodeproj">
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ReferencedContainer = "container:Chapter11-mac.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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BlueprintIdentifier = "92E46DF61B634EA30035CD21"
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BuildableName = "Game-mac"
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BlueprintName = "Game-mac"
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ReferencedContainer = "container:Chapter10-mac.xcodeproj">
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ReferencedContainer = "container:Chapter11-mac.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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BlueprintIdentifier = "92E46DF61B634EA30035CD21"
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BuildableName = "Game-mac"
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BlueprintName = "Game-mac"
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ReferencedContainer = "container:Chapter10-mac.xcodeproj">
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ReferencedContainer = "container:Chapter11-mac.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>

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