The Firebase Remote Config Test Application (testapp) demonstrates the retrieval of configuration values using the Firebase Remote Config C++ SDK. The application has no user interface and simply logs actions it's performing to the console.
- Link your iOS app to the Firebase libraries.
- Get CocoaPods version 1 or later by running,
$ sudo gem install CocoaPods --pre - From the testapp directory, install the CocoaPods listed in the Podfile
by running,
$ pod install - Open the generated Xcode workspace (which now has the CocoaPods),
$ open testapp.xcworkspace - For further details please refer to the general instructions for setting up an iOS app with Firebase.
- Get CocoaPods version 1 or later by running,
- Register your iOS app with Firebase.
- Create a new app on the
Firebase console, and attach
your iOS app to it.
- You can use "com.google.ios.remoteconfig.testapp" as the iOS Bundle ID while you're testing. You can omit App Store ID while testing.
- Add the GoogleService-Info.plist that you downloaded from Firebase console to the testapp root directory. This file identifies your iOS app to the Firebase backend.
- Create a new app on the
Firebase console, and attach
your iOS app to it.
- Download the Firebase C++ SDK linked from https://firebase.google.com/docs/cpp/setup and unzip it to a directory of your choice.
- Add the following frameworks from the Firebase C++ SDK to the project:
- frameworks/ios/universal/firebase.framework
- frameworks/ios/universal/firebase_remote_config.framework
- You will need to either,
- Check "Copy items if needed" when adding the frameworks, or
- Add the framework path in "Framework Search Paths"
- e.g. If you downloaded the Firebase C++ SDK to
/Users/me/firebase_cpp_sdk, then you would add the path/Users/me/firebase_cpp_sdk/frameworks/ios/universal. - To add the path, in XCode, select your project in the project navigator, then select your target in the main window. Select the "Build Settings" tab, and click "All" to see all the build settings. Scroll down to "Search Paths", and add your path to "Framework Search Paths".
- e.g. If you downloaded the Firebase C++ SDK to
- In XCode, build & run the sample on an iOS device or simulator.
- The testapp has no user interface. The output of the app can be viewed via the console. In Xcode, select "View --> Debug Area --> Activate Console" from the menu.
- Register your Android app with Firebase.
- Create a new app on the Firebase console, and attach
your Android app to it.
- You can use "com.google.android.remoteconfig.testapp" as the Package Name while you're testing.
- To generate a SHA1
run this command on Mac and Linux,
or this command on Windows,
keytool -exportcert -list -v -alias androiddebugkey -keystore ~/.android/debug.keystorekeytool -exportcert -list -v -alias androiddebugkey -keystore %USERPROFILE%\.android\debug.keystore - If keytool reports that you do not have a debug.keystore, you can
create one with,
keytool -genkey -v -keystore ~/.android/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- Add the
google-services.jsonfile that you downloaded from Firebase console to the root directory of testapp. This file identifies your Android app to the Firebase backend. - For further details please refer to the general instructions for setting up an Android app with Firebase.
- Create a new app on the Firebase console, and attach
your Android app to it.
- Download the Firebase C++ SDK linked from https://firebase.google.com/docs/cpp/setup and unzip it to a directory of your choice.
- Configure the location of the Firebase C++ SDK by setting the
firebase_cpp_sdk.dir Gradle property to the SDK install directory.
For example, in the project directory:
> echo "systemProp.firebase\_cpp\_sdk.dir=/User/$USER/firebase\_cpp\_sdk" >> gradle.properties - Ensure the Android SDK and NDK locations are set in Android Studio.
- From the Android Studio launch menu, go to Configure/Project Defaults/Project Structure and download the SDK and NDK if the locations are not yet set.
- Open build.gradle in Android Studio.
- From the Android Studio launch menu, "Open an existing Android Studio
project", and select
build.gradle.
- From the Android Studio launch menu, "Open an existing Android Studio
project", and select
- Install the SDK Platforms that Android Studio reports missing.
- Build the testapp and run it on an Android device or emulator.
- The testapp has no user interface. The output of the app can be viewed in the logcat output of Android studio or by running "adb logcat" from the command line.
- In the Firebase Console, under "Remote Config", you can define parameters.
- This sample uses "TestBoolean", "TestLong", "TestDouble", "TestString", and "TestData".
- Install and run the test app on your iOS or Android device or emulator.
- When you run the app, it will print default values for those five parameters,
which are set by the call to
SetDefaults() - The app then fetches those parameters from the Firebase Console, and prints
out the values again.
- Note that if new values are not set, the same default values are printed.
- The app also prints all keys associated with data after the fetch, and then keys that begin with "TestD".
https://firebase.google.com/support/
Copyright 2016 Google, Inc.
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http://www.apache.org/licenses/LICENSE-2.0
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