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InventoryHandler.java
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53 lines (34 loc) · 908 Bytes
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package com.redomar.game.objects;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
import com.redomar.game.menu.DedicatedJFrame;
public class InventoryHandler implements WindowListener {
@SuppressWarnings("unused")
private DedicatedJFrame frame;
public InventoryHandler(DedicatedJFrame frame) {
this.frame = frame;
DedicatedJFrame.getFrameStatic().addWindowListener(this);
}
@Override
public void windowActivated(WindowEvent e) {
}
@Override
public void windowClosed(WindowEvent e) {
}
public void windowClosing(WindowEvent e) {
Inventory.closing = true;
System.out.println("CLOSING");
}
@Override
public void windowDeactivated(WindowEvent e) {
}
@Override
public void windowDeiconified(WindowEvent e) {
}
@Override
public void windowIconified(WindowEvent e) {
}
@Override
public void windowOpened(WindowEvent e) {
}
}