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bump to version 6.2.0 (#2967)
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com.unity.render-pipelines.core/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [6.2.0] - 2019-XX-XX
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## [6.1.0] - 2019-02-13
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## [6.0.0] - 2019-02-23
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{
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"name": "com.unity.render-pipelines.core",
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"description": "Helper library for SRP that contains a new Shader Library, and utility functions that can be used to implement a custom SRP. This library is currently used by both the High Definition Render Pipeline and the Lightweight Render Pipeline.",
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"version": "6.1.0",
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"version": "6.2.0",
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"unity": "2019.2",
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"displayName": "Core RP Library"
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}

com.unity.render-pipelines.high-definition/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [6.2.0-preview] - 2019-XX-XX
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## [6.1.0-preview] - 2019-02-13
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{
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"name": "com.unity.render-pipelines.high-definition",
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"description": "The High Definition Render Pipeline (HDRP) is a high-fidelity Scriptable Render Pipeline built by Unity to target modern (Compute Shader compatible) platforms. The HDRP utilizes Physically-Based Lighting techniques, linear lighting, HDR lighting and a configurable hybrid Tile/Cluster deferred/Forward lighting architecture and gives you the tools you need to create games, technical demos, animations and more to a high graphical standard.",
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"version": "6.1.0-preview",
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"version": "6.2.0-preview",
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"unity": "2019.2",
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"displayName": "High Definition RP",
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"dependencies": {
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"com.unity.render-pipelines.core": "6.1.0",
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"com.unity.shadergraph": "6.1.0",
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"com.unity.render-pipelines.core": "6.2.0",
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"com.unity.shadergraph": "6.2.0",
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"com.unity.ugui" : "1.0.0"
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}
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}

com.unity.render-pipelines.lightweight/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [6.2.0] - 2019-XX-XX
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## [6.1.0] - 2019-02-13
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## [6.0.0] - 2019-02-23
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{
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"name": "com.unity.render-pipelines.lightweight",
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"description": "The Lightweight Render Pipeline (LWRP) is a prebuilt Scriptable Render Pipeline, made by Unity. The technology offers graphics that are scalable to mobile platforms, and you can also use it for higher-end consoles and PCs. You’re able to achieve quick rendering at a high quality without needing compute shader technology. LWRP uses simplified, physically based Lighting and Materials. The LWRP uses single-pass forward rendering. Use this pipeline to get optimized real-time performance on several platforms.",
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"version": "6.1.0",
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"version": "6.2.0",
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"unity": "2019.2",
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"displayName": "Lightweight RP",
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"dependencies": {
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"com.unity.postprocessing": "2.1.3",
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"com.unity.render-pipelines.core": "6.1.0",
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"com.unity.shadergraph": "6.1.0"
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"com.unity.render-pipelines.core": "6.2.0",
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"com.unity.shadergraph": "6.2.0"
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}
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}

com.unity.shadergraph/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [6.2.0] - 2019-XX-XX
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## [6.0.0] - 2019-02-23

com.unity.shadergraph/package.json

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{
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"name": "com.unity.shadergraph",
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"description": "The Shader Graph package adds support for a visual shader editing tool into Unity. This tool can be used by artists to create shaders in a visual way instead of having to require code editing. Specific render pipelines can implement specific graph features. Currently the Shader Graph is supported on the High Definition Rendering Pipeline and the Lightweight Rendering Pipeline.",
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"version": "6.1.0",
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"version": "6.2.0",
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"unity": "2019.2",
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"displayName": "Shader Graph",
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"dependencies": {
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"com.unity.render-pipelines.core": "6.1.0"
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"com.unity.render-pipelines.core": "6.2.0"
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}
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}

com.unity.testframework.graphics/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [6.2.0] - 2019-XX-XX
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## [6.1.0] - 2019-02-13
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## [6.0.0] - 2019-02-23

com.unity.testframework.graphics/package.json

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{
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"name": "com.unity.testframework.graphics",
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"displayName":"Graphics Tests Framework",
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"version": "6.1.0",
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"version": "6.2.0",
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"unity": "2019.2",
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"description": "Provides test framework helpers for writing tests for graphics code, such as image comparison assertions and automatic management of reference images.",
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"keywords": ["qa", "test", "testing", "tests", "graphics"],

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