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GraphicsPop
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renderdoc_v143
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Commits on Apr 22, 2026
增加代码修改Start与End区间标识
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新增注入上下文注入方式
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test
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Renderdoc 修改特征字符串首版
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Revert "Renderdoc 修改特征字符串首版"
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Renderdoc 修改特征字符串首版
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Commits on Mar 26, 2026
Remove nvidia workarounds that have been fixed before or in 591
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Fix Validation Warnings in VK_Descriptor_Heap
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Commits on Mar 25, 2026
Fix up some minor C++ linter warnings in DXIL Debug source files
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Commits on Mar 24, 2026
Fix CheckHookThread calling convention
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Add missing comma
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Remove #pragma once outside header
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Remove incorrect typename
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Add enum underlying type
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Move alignas
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Remove file from installer reference
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Commits on Mar 23, 2026
Do not read baked command buffer info with ResourceId()
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In ReplayQueueSubmit always advance m_RootEventID, m_RootActionID
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Commits on Mar 20, 2026
Do not read baked command buffer info when selecting vkQueueSubmit Event
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Commits on Mar 19, 2026
Fix Vulkan resource usage EIDs for events without an action
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Added VK_Resource_Usage to check resource usage without a replay
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Remove ResourceUsage member view (which was optional)
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Remove use of ResourceUsage view parameter from vk pixel history
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Remove use of ResourceUsage view parameter from D3D11 pixel history
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Commits on Mar 17, 2026
Add observed new NV 51:13 UBO descriptor format on 50 series
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Commits on Mar 16, 2026
Only fetch initial states for occlusion query heaps
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Fix AoS output in mesh viewer being incorrect with mesh shaders
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Remove unused indextype that is invalid for points. Refs #3816
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Tight alignment D3D12 bug workaround should apply to textures as well
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Handle root signatures that alias our own
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Commits on Mar 15, 2026
Reduce the timeout for auto-locking issues
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Commits on Mar 14, 2026
Change copy mode for qrenderdoc dependencies to Always
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Fix for linux macro #define minor()
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Commits on Mar 13, 2026
Remove file that confuses old cmake
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Update CMakeLists.txt for new glslang files
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