/*
 * Token.java - Generic token
 * Copyright (C) 1998, 1999 Slava Pestov
 *
 * You may use and modify this package for any purpose. Redistribution is
 * permitted, in both source and binary form, provided that this notice
 * remains intact in all source distributions of this package.
 */

package processing.app.syntax;

/**
 * A linked list of tokens. Each token has three fields - a token
 * identifier, which is a byte value that can be looked up in the
 * array returned by <code>SyntaxDocument.getColors()</code>
 * to get a color value, a length value which is the length of the
 * token in the text, and a pointer to the next token in the list.
 *
 * @author Slava Pestov
 * @version $Id$
 */
public class Token {

  /** Normal text token id. This should be used to mark normal text. */
  public static final byte NULL = 0;

  /** This can be used to mark a comment. */
  public static final byte COMMENT1 = 1;

  /** This can be used to mark a comment. */
  public static final byte COMMENT2 = 2;

  /** Strings in quotes */
  public static final byte LITERAL1 = 3;

  /** Constants (QUARTER_PI, CORNERS, etc.) */
  public static final byte LITERAL2 = 4;

  /**
   * Label token id. This can be used to mark labels
   * (eg, C mode uses this to mark ...: sequences)
   */
  public static final byte LABEL = 5;

  /** Keywords (void, int, boolean, etc.) */
  public static final byte KEYWORD1 = 6;

  /** Fields [variables within a class] */
  public static final byte KEYWORD2 = 7;

  /** Loop/function-like blocks (for, while, etc.) */
  public static final byte KEYWORD3 = 8;

  /** Processing variables (width, height, focused, etc.) */
  public static final byte KEYWORD4 = 9;

  /** Datatypes (int, boolean, etc.) */
  public static final byte KEYWORD5 = 10;

  /** Functions */
  public static final byte FUNCTION1 = 11;

  /** Methods (functions inside a class) */
  public static final byte FUNCTION2 = 12;

  /** Loop/function-like blocks (for, while, etc.) */
  public static final byte FUNCTION3 = 13;

  /** Built-in Processing functions (setup, draw, mouseDragged). */
  public static final byte FUNCTION4 = 14;

  /**
   * Operator token id. This can be used to mark an
   * operator. (eg, SQL mode marks +, -, etc with this
   * token type)
   */
  public static final byte OPERATOR = 15;

  /**
   * Invalid token id. This can be used to mark invalid
   * or incomplete tokens, so the user can easily spot
   * syntax errors.
   */
  public static final byte INVALID = 16;

  /** The total number of defined token ids. */
  public static final byte ID_COUNT = INVALID + 1;

  /**
   * The first id that can be used for internal state
   * in a token marker.
   */
  public static final byte INTERNAL_FIRST = 100;

  /**
   * The last id that can be used for internal state
   * in a token marker.
   */
  public static final byte INTERNAL_LAST = 126;

  /**
   * The token type, that along with a length of 0
   * marks the end of the token list.
   */
  public static final byte END = 127;

  /**
   * The length of this token.
   */
  public int length;

  /**
   * The id of this token.
   */
  public byte id;

  /**
   * The next token in the linked list.
   */
  public Token next;


  /**
   * Creates a new token.
   * @param length The length of the token
   * @param id The id of the token
   */
  public Token(int length, byte id) {
    this.length = length;
    this.id = id;
  }

  
  /**
   * Returns a string representation of this token.
   */
  public String toString() {
    return "[id=" + id + ",length=" + length + "]";
  }
}
