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Player.java
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87 lines (70 loc) · 2.37 KB
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package entity;
import main.GamePanel;
import main.ImageReader;
import main.KeyHandler;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.util.Objects;
public class Player extends Entity{
GamePanel gp;
KeyHandler keyH;
public Player(GamePanel gp, KeyHandler keyH) {
this.gp = gp;
this.keyH = keyH;
setDefaultValues();
}
public void setDefaultValues() {
x = 100;
y = 100;
speed = 4;
direction = Direction.DOWN;
}
public void getPlayerImage() {
try {
up1 = ImageReader.readImage("/player/player_up1.png");
up2 = ImageReader.readImage("/player/player_up2.png");
down1 = ImageReader.readImage("/player/player_down1.png");
down2 = ImageReader.readImage("/player/player_down2.png");
left1 = ImageReader.readImage("/player/player_left1.png");
left2 = ImageReader.readImage("/player/player_left2.png");
right1 = ImageReader.readImage("/player/player_right1.png");
right2 = ImageReader.readImage("/player/player_right2.png");
} catch (IOException e) {
throw new RuntimeException(e);
}
}
public void update() {
if (keyH.upPressed) {
direction = Direction.UP;
y -= speed;
} else if (keyH.downPressed) {
direction = Direction.DOWN;
y += speed;
} else if (keyH.leftPressed) {
direction = Direction.LEFT;
x -= speed;
} else if (keyH.rightPressed) {
direction = Direction.RIGHT;
x += speed;
}
if (keyH.upPressed || keyH.downPressed || keyH.leftPressed || keyH.rightPressed) {
spriteCounter++;
if(spriteCounter > 8) {
spriteNum = spriteNum == 1 ? 2 : 1;
spriteCounter = 0;
}
}
}
public void draw(Graphics g2) {
getPlayerImage();
BufferedImage image = switch (direction) {
case UP -> spriteNum == 1 ? up1 : up2;
case DOWN -> spriteNum == 1 ? down1 : down2;
case LEFT -> spriteNum == 1 ? left1 : left2;
case RIGHT -> spriteNum == 1 ? right1 : right2;
};
g2.drawImage(image, x, y, gp.tileSize, gp.tileSize, null);
}
}