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142 lines (125 loc) · 3.81 KB
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
//! stable.js 0.1.6, https://github.com/Two-Screen/stable
//! © 2017 Angry Bytes and contributors. MIT licensed.
/**
* @namespace Phaser.Utils.Array.StableSortFunctions
*/
(function() {
/**
* A stable array sort, because `Array#sort()` is not guaranteed stable.
* This is an implementation of merge sort, without recursion.
*
* @function Phaser.Utils.Array.StableSort
* @since 3.0.0
*
* @param {array} arr - The input array to be sorted.
* @param {function} comp - The comparison handler.
*
* @return {array} The sorted result.
*/
var stable = function(arr, comp) {
return exec(arr.slice(), comp);
};
/**
* Sort the input array and simply copy it back if the result isn't in the original array, which happens on an odd number of passes.
*
* @function Phaser.Utils.Array.StableSortFunctions.inplace
* @memberof Phaser.Utils.Array.StableSortFunctions
* @since 3.0.0
*
* @param {array} arr - The input array.
* @param {function} comp - The comparison handler.
*
* @return {array} The sorted array.
*/
stable.inplace = function(arr, comp) {
var result = exec(arr, comp);
// This simply copies back if the result isn't in the original array,
// which happens on an odd number of passes.
if (result !== arr) {
pass(result, null, arr.length, arr);
}
return arr;
};
// Execute the sort using the input array and a second buffer as work space.
// Returns one of those two, containing the final result.
function exec(arr, comp) {
if (typeof(comp) !== 'function') {
comp = function(a, b) {
return String(a).localeCompare(b);
};
}
// Short-circuit when there's nothing to sort.
var len = arr.length;
if (len <= 1) {
return arr;
}
// Rather than dividing input, simply iterate chunks of 1, 2, 4, 8, etc.
// Chunks are the size of the left or right hand in merge sort.
// Stop when the left-hand covers all of the array.
var buffer = new Array(len);
for (var chk = 1; chk < len; chk *= 2) {
pass(arr, comp, chk, buffer);
var tmp = arr;
arr = buffer;
buffer = tmp;
}
return arr;
}
// Run a single pass with the given chunk size.
var pass = function(arr, comp, chk, result) {
var len = arr.length;
var i = 0;
// Step size / double chunk size.
var dbl = chk * 2;
// Bounds of the left and right chunks.
var l, r, e;
// Iterators over the left and right chunk.
var li, ri;
// Iterate over pairs of chunks.
for (l = 0; l < len; l += dbl) {
r = l + chk;
e = r + chk;
if (r > len) r = len;
if (e > len) e = len;
// Iterate both chunks in parallel.
li = l;
ri = r;
while (true) {
// Compare the chunks.
if (li < r && ri < e) {
// This works for a regular `sort()` compatible comparator,
// but also for a simple comparator like: `a > b`
if (comp(arr[li], arr[ri]) <= 0) {
result[i++] = arr[li++];
}
else {
result[i++] = arr[ri++];
}
}
// Nothing to compare, just flush what's left.
else if (li < r) {
result[i++] = arr[li++];
}
else if (ri < e) {
result[i++] = arr[ri++];
}
// Both iterators are at the chunk ends.
else {
break;
}
}
}
};
// Export using CommonJS or to the window.
if (typeof(module) !== 'undefined') {
module.exports = stable;
}
else {
window.stable = stable;
}
})();