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Copy pathEventPoolThreadPool.cpp
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54 lines (44 loc) · 1.21 KB
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//
// Created by cleon on 22-9-25.
//
#include "EventLoopThreadPool.h"
#include "EventLoopThread.h"
#include <memory>
EventLoopThreadPool::EventLoopThreadPool(EventLoop* baseLoop, const std::string& nameArg)
: baseLoop_(baseLoop)
, name_(nameArg)
, started_(false)
, numThreads_(0)
, next_(0) {
}
EventLoopThreadPool::~EventLoopThreadPool() {
}
void EventLoopThreadPool::start(const ThreadInitCallback& cb) {
started_ = true;
for (int i = 0; i < numThreads_; i++) {
char buf[name_.size() + 32];
snprintf(buf, sizeof buf, "%s%d", name_.c_str(), i);
EventLoopThread* t = new EventLoopThread(cb, buf);
threads_.push_back((std::unique_ptr<EventLoopThread>(t)));
loops_.push_back(t->startLoop());
}
if (numThreads_ == 0 && cb) {
cb(baseLoop_);
}
}
EventLoop* EventLoopThreadPool::getNextLoop() {
EventLoop* loop = nullptr;
if (!loops_.empty()) {
loop = loops_[next_];
++next_;
if (next_ >= loops_.size()) { next_ = 0; }
}
return loop;
}
std::vector<EventLoop*> EventLoopThreadPool::getAllLoops() {
if (loops_.empty()) {
return std::vector<EventLoop*>(1, baseLoop_);
} else {
return loops_;
}
}