Skip to content

Bypass Thunderskill #3

Description

@Bearddyy

As there is a lot of complaints about the nature of the data in thunderskill being selective and not representative of the actual general performance.
Would you be interested in bypassing thunderskill and collecting the data directly?
This way all games could be parsed and we could avoid arguments against the validity of the data.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions