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slice_layer.hpp
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51 lines (42 loc) · 1.57 KB
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#ifndef CAFFE_SLICE_LAYER_HPP_
#define CAFFE_SLICE_LAYER_HPP_
#include <vector>
#include "caffe/blob.hpp"
#include "caffe/layer.hpp"
#include "caffe/proto/caffe.pb.h"
namespace caffe {
/**
* @brief Takes a Blob and slices it along either the num or channel dimension,
* outputting multiple sliced Blob results.
*
* TODO(dox): thorough documentation for Forward, Backward, and proto params.
*/
template <typename Dtype>
class SliceLayer : public Layer<Dtype> {
public:
explicit SliceLayer(const LayerParameter& param)
: Layer<Dtype>(param) {}
virtual void LayerSetUp(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Reshape(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual inline const char* type() const { return "Slice"; }
virtual inline int ExactNumBottomBlobs() const { return 1; }
virtual inline int MinTopBlobs() const { return 1; }
protected:
virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
int count_;
int num_slices_;
int slice_size_;
int slice_axis_;
vector<int> slice_point_;
};
} // namespace caffe
#endif // CAFFE_SLICE_LAYER_HPP_