#define MICROPY_HW_BOARD_NAME "uGame10"
#define MICROPY_HW_MCU_NAME "samd21e18"

#define SPI_FLASH_MOSI_PIN          &pin_PA16
#define SPI_FLASH_MISO_PIN          &pin_PA19
#define SPI_FLASH_SCK_PIN           &pin_PA17
#define SPI_FLASH_CS_PIN            &pin_PA18

#define CALIBRATE_CRYSTALLESS 1

#define DEFAULT_SPI_BUS_SCK (&pin_PA07)
#define DEFAULT_SPI_BUS_MISO (&pin_PA11)
#define DEFAULT_SPI_BUS_MOSI (&pin_PA06)

#define IGNORE_PIN_PB00     1
#define IGNORE_PIN_PB01     1
#define IGNORE_PIN_PB02     1
#define IGNORE_PIN_PB03     1
#define IGNORE_PIN_PB04     1
#define IGNORE_PIN_PB05     1
#define IGNORE_PIN_PB06     1
#define IGNORE_PIN_PB07     1
#define IGNORE_PIN_PB08     1
#define IGNORE_PIN_PB09     1
#define IGNORE_PIN_PB10     1
#define IGNORE_PIN_PB11     1
#define IGNORE_PIN_PB12     1
#define IGNORE_PIN_PB13     1
#define IGNORE_PIN_PB14     1
#define IGNORE_PIN_PB15     1
#define IGNORE_PIN_PB16     1
#define IGNORE_PIN_PB17     1
#define IGNORE_PIN_PB22     1
#define IGNORE_PIN_PB23     1
#define IGNORE_PIN_PB30     1
#define IGNORE_PIN_PB31     1

// USB is always used internally so skip the pin objects for it.
#define IGNORE_PIN_PA24     1
#define IGNORE_PIN_PA25     1
