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Transforms.cpp
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/******************************************************************************\
CAMotics is an Open-Source simulation and CAM software.
Copyright (C) 2011-2019 Joseph Coffland <joseph@cauldrondevelopment.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
\******************************************************************************/
#include "Transforms.h"
#include <cbang/Exception.h>
using namespace GCode;
using namespace cb;
TransformStack &Transforms::get(axes_t axes) {
if (AXES_COUNT <= axes) THROW("Invalid transform " << axes);
return stacks[axes];
}
const TransformStack &Transforms::get(axes_t axes) const {
if (AXES_COUNT <= axes) THROW("Invalid transform " << axes);
return stacks[axes];
}
Axes Transforms::transform(const Axes &axes) const {
Axes trans(axes);
// TODO this is inefficient
trans.applyXYZMatrix(get(XYZ).top());
trans.applyABCMatrix(get(ABC).top());
trans.applyUVWMatrix(get(UVW).top());
return trans;
}