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AnimationInfo.cs
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41 lines (38 loc) · 1.06 KB
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// Decompiled with JetBrains decompiler
// Type: UnityEngine.AnimationInfo
// Assembly: UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: A8FF7A2C-E4EE-4232-AB17-3FCABEC16496
// Assembly location: C:\Users\Blake\sandbox\unity\test-project\Library\UnityAssemblies\UnityEngine.dll
using System;
using System.ComponentModel;
namespace UnityEngine
{
/// <summary>
/// <para>Information about what animation clips is played and its weight.</para>
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use AnimatorClipInfo instead (UnityUpgradable) -> AnimatorClipInfo", true)]
public struct AnimationInfo
{
/// <summary>
/// <para>Animation clip that is played.</para>
/// </summary>
public AnimationClip clip
{
get
{
return (AnimationClip) null;
}
}
/// <summary>
/// <para>The weight of the animation clip.</para>
/// </summary>
public float weight
{
get
{
return 0.0f;
}
}
}
}