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AnimationUtility.cs
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355 lines (306 loc) · 15.6 KB
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// Decompiled with JetBrains decompiler
// Type: UnityEditor.AnimationUtility
// Assembly: UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 01B28312-B6F5-4E06-90F6-BE297B711E41
// Assembly location: C:\Users\Blake\sandbox\unity\test-project\Library\UnityAssemblies\UnityEditor.dll
using System;
using System.Runtime.CompilerServices;
using UnityEngine;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEditor
{
/// <summary>
/// <para>Editor utility functions for modifying animation clips.</para>
/// </summary>
public sealed class AnimationUtility
{
/// <summary>
/// <para>Triggered when an animation curve inside an animation clip has been modified.</para>
/// </summary>
public static AnimationUtility.OnCurveWasModified onCurveWasModified;
/// <summary>
/// <para>Returns the array of AnimationClips that are referenced in the Animation component.</para>
/// </summary>
/// <param name="component"></param>
[Obsolete("GetAnimationClips(Animation) is deprecated. Use GetAnimationClips(GameObject) instead.")]
public static AnimationClip[] GetAnimationClips(Animation component)
{
return AnimationUtility.GetAnimationClips(component.gameObject);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern AnimationClip[] GetAnimationClips(GameObject gameObject);
/// <summary>
/// <para>Sets the array of AnimationClips to be referenced in the Animation component.</para>
/// </summary>
/// <param name="animation"></param>
/// <param name="clips"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetAnimationClips(Animation animation, AnimationClip[] clips);
/// <summary>
/// <para>Returns all the animatable bindings that a specific game object has.</para>
/// </summary>
/// <param name="targetObject"></param>
/// <param name="root"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern EditorCurveBinding[] GetAnimatableBindings(GameObject targetObject, GameObject root);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool GetFloatValue(GameObject root, EditorCurveBinding binding, out float data);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern System.Type GetEditorCurveValueType(GameObject root, EditorCurveBinding binding);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool GetObjectReferenceValue(GameObject root, EditorCurveBinding binding, out UnityEngine.Object targetObject);
/// <summary>
/// <para>Returns the animated object that the binding is pointing to.</para>
/// </summary>
/// <param name="root"></param>
/// <param name="binding"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern UnityEngine.Object GetAnimatedObject(GameObject root, EditorCurveBinding binding);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern System.Type PropertyModificationToEditorCurveBinding(PropertyModification modification, GameObject gameObject, out EditorCurveBinding binding);
/// <summary>
/// <para>Returns all the float curve bindings currently stored in the clip.</para>
/// </summary>
/// <param name="clip"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern EditorCurveBinding[] GetCurveBindings(AnimationClip clip);
/// <summary>
/// <para>Returns all the object reference curve bindings currently stored in the clip.</para>
/// </summary>
/// <param name="clip"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern EditorCurveBinding[] GetObjectReferenceCurveBindings(AnimationClip clip);
/// <summary>
/// <para>Return the object reference curve that the binding is pointing to.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="binding"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern ObjectReferenceKeyframe[] GetObjectReferenceCurve(AnimationClip clip, EditorCurveBinding binding);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetObjectReferenceCurve(AnimationClip clip, EditorCurveBinding binding, ObjectReferenceKeyframe[] keyframes);
/// <summary>
/// <para>Return the float curve that the binding is pointing to.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="relativePath"></param>
/// <param name="type"></param>
/// <param name="propertyName"></param>
/// <param name="binding"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern AnimationCurve GetEditorCurve(AnimationClip clip, EditorCurveBinding binding);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetEditorCurve(AnimationClip clip, EditorCurveBinding binding, AnimationCurve curve);
[RequiredByNativeCode]
private static void Internal_CallAnimationClipAwake(AnimationClip clip)
{
if (AnimationUtility.onCurveWasModified == null)
return;
AnimationUtility.onCurveWasModified(clip, new EditorCurveBinding(), AnimationUtility.CurveModifiedType.ClipModified);
}
/// <summary>
/// <para>Adds, modifies or removes an editor float curve in a given clip.</para>
/// </summary>
/// <param name="clip">The animation clip to which the curve will be added.</param>
/// <param name="binding">The bindings which defines the path and the property of the curve.</param>
/// <param name="curve">The curve to add. Setting this to null will remove the curve.</param>
public static void SetEditorCurve(AnimationClip clip, EditorCurveBinding binding, AnimationCurve curve)
{
AnimationUtility.Internal_SetEditorCurve(clip, binding, curve);
if (AnimationUtility.onCurveWasModified == null)
return;
AnimationUtility.onCurveWasModified(clip, binding, curve == null ? AnimationUtility.CurveModifiedType.CurveDeleted : AnimationUtility.CurveModifiedType.CurveModified);
}
/// <summary>
/// <para>Adds, modifies or removes an object reference curve in a given clip.</para>
/// </summary>
/// <param name="keyframes">Setting this to null will remove the curve.</param>
/// <param name="clip"></param>
/// <param name="binding"></param>
public static void SetObjectReferenceCurve(AnimationClip clip, EditorCurveBinding binding, ObjectReferenceKeyframe[] keyframes)
{
AnimationUtility.Internal_SetObjectReferenceCurve(clip, binding, keyframes);
if (AnimationUtility.onCurveWasModified == null)
return;
AnimationUtility.onCurveWasModified(clip, binding, keyframes == null ? AnimationUtility.CurveModifiedType.CurveDeleted : AnimationUtility.CurveModifiedType.CurveModified);
}
/// <summary>
/// <para>Retrieves all curves from a specific animation clip.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="includeCurveData"></param>
[ExcludeFromDocs]
[Obsolete("GetAllCurves is deprecated. Use GetCurveBindings and GetObjectReferenceCurveBindings instead.")]
public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip)
{
bool includeCurveData = true;
return AnimationUtility.GetAllCurves(clip, includeCurveData);
}
/// <summary>
/// <para>Retrieves all curves from a specific animation clip.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="includeCurveData"></param>
[Obsolete("GetAllCurves is deprecated. Use GetCurveBindings and GetObjectReferenceCurveBindings instead.")]
public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip, [DefaultValue("true")] bool includeCurveData)
{
EditorCurveBinding[] curveBindings = AnimationUtility.GetCurveBindings(clip);
AnimationClipCurveData[] animationClipCurveDataArray = new AnimationClipCurveData[curveBindings.Length];
for (int index = 0; index < animationClipCurveDataArray.Length; ++index)
{
animationClipCurveDataArray[index] = new AnimationClipCurveData(curveBindings[index]);
if (includeCurveData)
animationClipCurveDataArray[index].curve = AnimationUtility.GetEditorCurve(clip, curveBindings[index]);
}
return animationClipCurveDataArray;
}
[Obsolete("This overload is deprecated. Use the one with EditorCurveBinding instead.")]
public static bool GetFloatValue(GameObject root, string relativePath, System.Type type, string propertyName, out float data)
{
return AnimationUtility.GetFloatValue(root, EditorCurveBinding.FloatCurve(relativePath, type, propertyName), out data);
}
[Obsolete("This overload is deprecated. Use the one with EditorCurveBinding instead.")]
public static void SetEditorCurve(AnimationClip clip, string relativePath, System.Type type, string propertyName, AnimationCurve curve)
{
AnimationUtility.SetEditorCurve(clip, EditorCurveBinding.FloatCurve(relativePath, type, propertyName), curve);
}
/// <summary>
/// <para>Return the float curve that the binding is pointing to.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="relativePath"></param>
/// <param name="type"></param>
/// <param name="propertyName"></param>
/// <param name="binding"></param>
[Obsolete("This overload is deprecated. Use the one with EditorCurveBinding instead.")]
public static AnimationCurve GetEditorCurve(AnimationClip clip, string relativePath, System.Type type, string propertyName)
{
return AnimationUtility.GetEditorCurve(clip, EditorCurveBinding.FloatCurve(relativePath, type, propertyName));
}
/// <summary>
/// <para>Retrieves all animation events associated with the animation clip.</para>
/// </summary>
/// <param name="clip"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern AnimationEvent[] GetAnimationEvents(AnimationClip clip);
/// <summary>
/// <para>Replaces all animation events in the animation clip.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="events"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetAnimationEvents(AnimationClip clip, AnimationEvent[] events);
/// <summary>
/// <para>Calculates path from root transform to target transform.</para>
/// </summary>
/// <param name="targetTransform"></param>
/// <param name="root"></param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string CalculateTransformPath(Transform targetTransform, Transform root);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern AnimationClipSettings GetAnimationClipSettings(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetAnimationClipSettings(AnimationClip clip, AnimationClipSettings srcClipInfo);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void SetAnimationClipSettingsNoDirty(AnimationClip clip, AnimationClipSettings srcClipInfo);
/// <summary>
/// <para>Set the additive reference pose from referenceClip at time for animation clip clip.</para>
/// </summary>
/// <param name="clip">The animation clip to be used.</param>
/// <param name="referenceClip">The animation clip containing the reference pose.</param>
/// <param name="time">Time that defines the reference pose in referenceClip.</param>
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetAdditiveReferencePose(AnimationClip clip, AnimationClip referenceClip, float time);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool IsValidPolynomialCurve(AnimationCurve curve);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void ConstrainToPolynomialCurve(AnimationCurve curve);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool CurveSupportsProcedural(AnimationCurve curve);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern AnimationClipStats GetAnimationClipStats(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool GetGenerateMotionCurves(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void SetGenerateMotionCurves(AnimationClip clip, bool value);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool HasGenericRootTransform(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool HasMotionFloatCurves(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool HasMotionCurves(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool HasRootCurves(AnimationClip clip);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool AmbiguousBinding(string path, int classID, Transform root);
[Obsolete("Use AnimationMode.InAnimationMode instead")]
public static bool InAnimationMode()
{
return AnimationMode.InAnimationMode();
}
[Obsolete("Use AnimationMode.StartAnimationmode instead")]
public static void StartAnimationMode(UnityEngine.Object[] objects)
{
Debug.LogWarning((object) "AnimationUtility.StartAnimationMode is deprecated. Use AnimationMode.StartAnimationMode with the new APIs. The objects passed to this function will no longer be reverted automatically. See AnimationMode.AddPropertyModification");
AnimationMode.StartAnimationMode();
}
[Obsolete("Use AnimationMode.StopAnimationMode instead")]
public static void StopAnimationMode()
{
AnimationMode.StopAnimationMode();
}
[Obsolete("SetAnimationType is no longer supported", true)]
public static void SetAnimationType(AnimationClip clip, ModelImporterAnimationType type)
{
}
/// <summary>
/// <para>Describes the type of modification that caused OnCurveWasModified to fire.</para>
/// </summary>
public enum CurveModifiedType
{
CurveDeleted,
CurveModified,
ClipModified,
}
/// <summary>
/// <para>Triggered when an animation curve inside an animation clip has been modified.</para>
/// </summary>
/// <param name="clip"></param>
/// <param name="binding"></param>
/// <param name="deleted"></param>
public delegate void OnCurveWasModified(AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType deleted);
}
}