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UncompressedBitArray.cs
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279 lines (245 loc) · 8.26 KB
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using System;
using System.Collections;
using System.Linq;
using System.Runtime.Serialization;
namespace BitsetsNET
{
public class UncompressedBitArray : IBitset
{
private BitArray array;
public UncompressedBitArray() { }
public UncompressedBitArray(UncompressedBitArray copy)
{
array = new BitArray(copy.array);
}
public UncompressedBitArray(int[] indices) : this(indices, indices.Max()) { }
public UncompressedBitArray(int[] indices, int capacity)
{
int length = capacity;
array = new BitArray(length);
foreach (int index in indices)
{
array.Set(index, true);
}
}
public int Length
{
get
{
return array.Length;
}
}
/// <summary>
/// Creates a new bitset that is the bitwise AND of this bitset with another
/// </summary>
/// <param name="otherSet">Other bitset</param>
/// <returns>A new IBitset</returns>
public IBitset And(IBitset otherSet)
{
IBitset result = this.Clone();
result.AndWith(otherSet);
return result;
}
/// <summary>
/// Performs an in-place intersection of two Roaring Bitsets.
/// </summary>
/// <param name="otherSet">the second Roaring Bitset to intersect</param>
public void AndWith(IBitset otherSet)
{
array = array.And(((UncompressedBitArray)otherSet).array);
}
/// <summary>
/// Create a new bitset that is a deep copy of this one.
/// </summary>
/// <returns>The cloned bitset</returns>
public IBitset Clone()
{
return new UncompressedBitArray(this);
}
/// <summary>
/// Return whether the given index is a member of this set
/// </summary>
/// <param name="index">the index to test</param>
/// <returns>True if the index is a member of this set</returns>
public bool Get(int index)
{
return array.Get(index);
}
/// <summary>
/// Creates a new bitset that is the bitwise OR of this bitset with another bitset.
/// </summary>
/// <param name="otherSet">Other bitset</param>
/// <returns>A new IBitset</returns>
public IBitset Or(IBitset otherSet)
{
IBitset result = this.Clone();
result.OrWith(otherSet);
return result;
}
/// <summary>
/// Computes the in-place bitwise OR of this bitset with another bitset.
/// </summary>
/// <param name="otherSet">Other bitset</param>
public void OrWith(IBitset otherSet)
{
array = array.Or(((UncompressedBitArray)otherSet).array);
}
/// <summary>
/// If the value is true and given index is not in the set add it. If
/// the value is false and the index is in the set remove it. Otherwise,
/// do nothing.
/// </summary>
/// <param name="index">the index to set</param>
public void Set(int index, bool value)
{
array.Set(index, value);
}
/// <summary>
/// Sets all bits in the array to the specified value
/// </summary>
/// <param name="value"></param>
public void SetAll(bool value)
{
array.SetAll(value);
}
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
throw new NotImplementedException();
}
public IEnumerator GetEnumerator()
{
for (int i = 0; i < this.array.Length; i++)
{
if (this.array.Get(i) == true)
{
yield return i;
}
}
}
/// <summary>
/// Returns a new bitset that consists of all elements that are not
/// in this bitset.
/// </summary>
/// <returns>The new bitset</returns>
public IBitset Not()
{
var newSet = new UncompressedBitArray();
newSet.array = array.Not();
return newSet;
}
/// <summary>
/// The number of members in the set
/// </summary>
/// <returns>an integer for the number of members in the set</returns>
public int Cardinality()
{
int rtnValue = 0;
for (int i = 0; i < array.Length; i++)
{
if (array[i]) rtnValue += 1;
}
return rtnValue;
}
/// <summary>
/// For indices in the range [start, end) add the index to the set if
/// the value is true, otherwise remove it.
/// </summary>
/// <param name="start">the index to start from (inclusive)</param>
/// <param name="end">the index to stop at (exclusive)</param>
public void Set(int start, int end, bool value)
{
for (int i = start; i <= end; i++ )
{
array.Set(i, value);
}
}
/// <summary>
/// If the given index is not in the set add it, otherwise remove it.
/// </summary>
/// <param name="index">the index to flip</param>
public void Flip(int index)
{
array[index] = !array[index];
}
/// <summary>
/// For indices in the range [start, end) add the index to the set if
/// it does not exists, otherwise remove it.
/// </summary>
/// <param name="start">the index to start from (inclusive)</param>
/// <param name="end">the index to stop at (exclusive)</param>
public void Flip(int start, int end)
{
for (int i = start; i < end; i++)
{
Flip(i);
}
}
/// <summary>
/// Creates a new IBitSet that has the members of this BitSet that are
/// not members of the other bitset
/// </summary>
/// <param name="otherSet">The other bitset</param>
/// <returns>a new IBitSet</returns>
public IBitset Difference(IBitset otherSet)
{
UncompressedBitArray workset = null;
if (otherSet is UncompressedBitArray)
{
workset = (UncompressedBitArray)otherSet;
}
else
{
throw new InvalidOperationException("otherSet is not an UncompressedBitArray");
}
UncompressedBitArray newArray = (UncompressedBitArray) this.Clone();
for (int i = 0; i < workset.array.Length; i++)
{
if (workset.array[i] && i < this.Length)
{
newArray.Set(i, false);
}
}
return newArray;
}
public BitArray ToBitArray()
{
return new BitArray(this.array);
}
public void Serialize(System.IO.Stream stream)
{
throw new NotImplementedException();
}
public override bool Equals(object obj)
{
if (obj == null || GetType() != obj.GetType())
{
return false;
}
UncompressedBitArray compare = (UncompressedBitArray)obj;
bool equalLength = (this.Length == compare.Length);
if (equalLength)
{
for (int i = 0; i < this.Length; i++)
{
if (this.array.Get(i) != compare.array.Get(i))
{
equalLength = false;
}
}
}
return equalLength;
}
public override int GetHashCode()
{
unchecked
{
int hash = Length;
for (int i = 0; i < Length; i++)
{
hash = 17 * hash + array.Get(i).GetHashCode();
}
return hash;
}
}
}
}