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BitPounce

BitPounce GitHub License GitHub last commit

BitPounce is a unity like game engine, Currently not much is implemented.

Getting Started

VS 2022 or gcc is recommended, BitPounce is untested on other environments.

1. Downloading the repository: Start by cloning the repository with git clone --recursive https://github.com/BitPounce/BitPounce.

2. Configuring the dependencies: Run the Setup.py file found in scripts folder. (For windows run it in a VS 2022 command prompt)


The Plan

The plan for BitPounce is to make a powerful easy to use 3D engine.

Main features to come:

  • A full 3D and 2D Editor.
  • High-fidelity Physically-Based 3D rendering (this will be expanded later, 2D to come first)
  • Fully scripted interaction and behaviour
  • Integrated 3rd party 2D and 3D physics engine

Short term goals:

Note: this is subject to change at any time! Follow the roadmap over at milanote roadmap. In May, I want to make a game using the BitPounce game engine. This means I need to add a full 2D (Or 3D) workflow:

  • Design the game scene by using PounceEdit, the BitPounce editor,
  • Test the game inside PounceEdit, including the ability to save/load the created game,
  • Load and play the game inside Sandbox.

This software uses the FreeType library. Copyright (C) The FreeType Project (www.freetype.org). All rights reserved.

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