/* Copyright (C) 2015-2018 Michele Colledanchise - All Rights Reserved * Copyright (C) 2018-2025 Davide Faconti, Eurecat - All Rights Reserved * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "behaviortree_cpp/condition_node.h" namespace BT { ConditionNode::ConditionNode(const std::string& name, const NodeConfig& config) : LeafNode::LeafNode(name, config) {} SimpleConditionNode::SimpleConditionNode(const std::string& name, TickFunctor tick_functor, const NodeConfig& config) : ConditionNode(name, config), tick_functor_(std::move(tick_functor)) {} NodeStatus SimpleConditionNode::tick() { return tick_functor_(*this); } } // namespace BT