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ex02_runtime_ports.cpp
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#include "behaviortree_cpp/bt_factory.h"
using namespace BT;
// clang-format off
static const char* xml_text = R"(
<root BTCPP_format="4" >
<BehaviorTree ID="MainTree">
<Sequence name="root">
<ThinkRuntimePort text="{the_answer}"/>
<SayRuntimePort message="{the_answer}" />
</Sequence>
</BehaviorTree>
</root>
)";
// clang-format on
class ThinkRuntimePort : public BT::SyncActionNode
{
public:
ThinkRuntimePort(const std::string& name, const BT::NodeConfig& config)
: BT::SyncActionNode(name, config)
{}
BT::NodeStatus tick() override
{
setOutput("text", "The answer is 42");
return NodeStatus::SUCCESS;
}
};
class SayRuntimePort : public BT::SyncActionNode
{
public:
SayRuntimePort(const std::string& name, const BT::NodeConfig& config)
: BT::SyncActionNode(name, config)
{}
// You must override the virtual function tick()
BT::NodeStatus tick() override
{
auto msg = getInput<std::string>("message");
if(!msg)
{
throw BT::RuntimeError("missing required input [message]: ", msg.error());
}
std::cout << "Robot says: " << msg.value() << std::endl;
return BT::NodeStatus::SUCCESS;
}
};
int main()
{
BehaviorTreeFactory factory;
//-------- register ports that might be defined at runtime --------
// more verbose way
PortsList think_ports = { BT::OutputPort<std::string>("text") };
factory.registerBuilder(
CreateManifest<ThinkRuntimePort>("ThinkRuntimePort", think_ports),
CreateBuilder<ThinkRuntimePort>());
// less verbose way
PortsList say_ports = { BT::InputPort<std::string>("message") };
factory.registerNodeType<SayRuntimePort>("SayRuntimePort", say_ports);
factory.registerBehaviorTreeFromText(xml_text);
auto tree = factory.createTree("MainTree");
tree.tickWhileRunning();
return 0;
}