@@ -45,21 +45,21 @@ void GPUReconstructionConvert::ConvertNativeToClusterData(o2::tpc::ClusterNative
4545 nClSlice = 0 ;
4646 for (int j = 0 ; j < GPUCA_ROW_COUNT; j++) {
4747 for (unsigned int k = 0 ; k < native->nClusters [i][j]; k++) {
48- const auto & cin = native->clusters [i][j][k];
48+ const auto & clin = native->clusters [i][j][k];
4949 float x = 0 , y = 0 , z = 0 ;
5050 if (continuousMaxTimeBin == 0 ) {
51- transform->Transform (i, j, cin .getPad (), cin .getTime (), x, y, z);
51+ transform->Transform (i, j, clin .getPad (), clin .getTime (), x, y, z);
5252 } else {
53- transform->TransformInTimeFrame (i, j, cin .getPad (), cin .getTime (), x, y, z, continuousMaxTimeBin);
53+ transform->TransformInTimeFrame (i, j, clin .getPad (), clin .getTime (), x, y, z, continuousMaxTimeBin);
5454 }
55- auto & cout = clusters[i].get ()[nClSlice];
56- cout .x = x;
57- cout .y = y;
58- cout .z = z;
59- cout .row = j;
60- cout .amp = cin .qTot ;
61- cout .flags = cin .getFlags ();
62- cout .id = offset + k;
55+ auto & clout = clusters[i].get ()[nClSlice];
56+ clout .x = x;
57+ clout .y = y;
58+ clout .z = z;
59+ clout .row = j;
60+ clout .amp = clin .qTot ;
61+ clout .flags = clin .getFlags ();
62+ clout .id = offset + k;
6363 nClSlice++;
6464 }
6565 native->clusterOffset [i][j] = offset;
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