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Copy pathToyAbsorberFastSim.cxx
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47 lines (40 loc) · 1.72 KB
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// Copyright 2019-2026 CERN and copyright holders of ALICE O2.
// See https://alice-o2.web.cern.ch/copyright for details of the copyright holders.
// All rights not expressly granted are reserved.
//
// This software is distributed under the terms of the GNU General Public
// License v3 (GPL Version 3), copied verbatim in the file "COPYING".
//
// In applying this license CERN does not waive the privileges and immunities
// granted to it by virtue of its status as an Intergovernmental Organization
// or submit itself to any jurisdiction.
#include "FastSim/ToyAbsorberFastSim.h"
#include <cmath>
namespace o2::fastsim
{
namespace
{
/// Attenuation length of the toy transformation.
constexpr double kAbsorptionLengthCm = 60.;
} // namespace
//_____________________________________________________________________________
std::vector<FastSimOutput> ToyAbsorberFastSim::sample(const FastSimInput& input) const
{
// A toy transformation, not a physics model: the incident particle carries on
// in its direction with the energy attenuated over the path through the
// envelope. A trained model returns a shower here instead.
// Always positive: ModelTrigger only calls a model above its threshold, and
// an exponential of a finite path cannot reach zero.
const double kinetic = input.kineticEnergy * std::exp(-input.exitDistance / kAbsorptionLengthCm);
const double momentum = std::sqrt(kinetic * (kinetic + 2. * input.mass));
FastSimOutput out;
out.pdg = input.pdg;
out.time = input.time;
for (int i = 0; i < 3; ++i) {
out.position[i] =
input.position[i] + (input.exitDistance + kSurfaceEpsilonCm) * input.direction[i];
out.momentum[i] = momentum * input.direction[i];
}
return {out};
}
} // namespace o2::fastsim