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/*
* copyright (c) 2001 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_AVCODEC_H
#define AVCODEC_AVCODEC_H
/**
* @file
* @ingroup libavc
* Libavcodec external API header
*/
#include <errno.h>
#include "libavutil/samplefmt.h"
#include "libavutil/attributes.h"
#include "libavutil/avutil.h"
#include "libavutil/buffer.h"
#include "libavutil/cpu.h"
#include "libavutil/channel_layout.h"
#include "libavutil/dict.h"
#include "libavutil/frame.h"
#include "libavutil/log.h"
#include "libavutil/pixfmt.h"
#include "libavutil/rational.h"
#include "version.h"
/**
* @defgroup libavc libavcodec
* Encoding/Decoding Library
*
* @{
*
* @defgroup lavc_decoding Decoding
* @{
* @}
*
* @defgroup lavc_encoding Encoding
* @{
* @}
*
* @defgroup lavc_codec Codecs
* @{
* @defgroup lavc_codec_native Native Codecs
* @{
* @}
* @defgroup lavc_codec_wrappers External library wrappers
* @{
* @}
* @defgroup lavc_codec_hwaccel Hardware Accelerators bridge
* @{
* @}
* @}
* @defgroup lavc_internal Internal
* @{
* @}
* @}
*/
/**
* @ingroup libavc
* @defgroup lavc_encdec send/receive encoding and decoding API overview
* @{
*
* The avcodec_send_packet()/avcodec_receive_frame()/avcodec_send_frame()/
* avcodec_receive_packet() functions provide an encode/decode API, which
* decouples input and output.
*
* The API is very similar for encoding/decoding and audio/video, and works as
* follows:
* - Set up and open the AVCodecContext as usual.
* - Send valid input:
* - For decoding, call avcodec_send_packet() to give the decoder raw
* compressed data in an AVPacket.
* - For encoding, call avcodec_send_frame() to give the encoder an AVFrame
* containing uncompressed audio or video.
* In both cases, it is recommended that AVPackets and AVFrames are
* refcounted, or libavcodec might have to copy the input data. (libavformat
* always returns refcounted AVPackets, and av_frame_get_buffer() allocates
* refcounted AVFrames.)
* - Receive output in a loop. Periodically call one of the avcodec_receive_*()
* functions and process their output:
* - For decoding, call avcodec_receive_frame(). On success, it will return
* an AVFrame containing uncompressed audio or video data.
* - For encoding, call avcodec_receive_packet(). On success, it will return
* an AVPacket with a compressed frame.
* Repeat this call until it returns AVERROR(EAGAIN) or an error. The
* AVERROR(EAGAIN) return value means that new input data is required to
* return new output. In this case, continue with sending input. For each
* input frame/packet, the codec will typically return 1 output frame/packet,
* but it can also be 0 or more than 1.
*
* At the beginning of decoding or encoding, the codec might accept multiple
* input frames/packets without returning a frame, until its internal buffers
* are filled. This situation is handled transparently if you follow the steps
* outlined above.
*
* In theory, sending input can result in EAGAIN - this should happen only if
* not all output was received. You can use this to structure alternative decode
* or encode loops other than the one suggested above. For example, you could
* try sending new input on each iteration, and try to receive output if that
* returns EAGAIN.
*
* End of stream situations. These require "flushing" (aka draining) the codec,
* as the codec might buffer multiple frames or packets internally for
* performance or out of necessity (consider B-frames).
* This is handled as follows:
* - Instead of valid input, send NULL to the avcodec_send_packet() (decoding)
* or avcodec_send_frame() (encoding) functions. This will enter draining
* mode.
* - Call avcodec_receive_frame() (decoding) or avcodec_receive_packet()
* (encoding) in a loop until AVERROR_EOF is returned. The functions will
* not return AVERROR(EAGAIN), unless you forgot to enter draining mode.
* - Before decoding can be resumed again, the codec has to be reset with
* avcodec_flush_buffers().
*
* Using the API as outlined above is highly recommended. But it is also
* possible to call functions outside of this rigid schema. For example, you can
* call avcodec_send_packet() repeatedly without calling
* avcodec_receive_frame(). In this case, avcodec_send_packet() will succeed
* until the codec's internal buffer has been filled up (which is typically of
* size 1 per output frame, after initial input), and then reject input with
* AVERROR(EAGAIN). Once it starts rejecting input, you have no choice but to
* read at least some output.
*
* Not all codecs will follow a rigid and predictable dataflow; the only
* guarantee is that an AVERROR(EAGAIN) return value on a send/receive call on
* one end implies that a receive/send call on the other end will succeed, or
* at least will not fail with AVERROR(EAGAIN). In general, no codec will
* permit unlimited buffering of input or output.
*
* This API replaces the following legacy functions:
* - avcodec_decode_video2() and avcodec_decode_audio4():
* Use avcodec_send_packet() to feed input to the decoder, then use
* avcodec_receive_frame() to receive decoded frames after each packet.
* Unlike with the old video decoding API, multiple frames might result from
* a packet. For audio, splitting the input packet into frames by partially
* decoding packets becomes transparent to the API user. You never need to
* feed an AVPacket to the API twice (unless it is rejected with AVERROR(EAGAIN) - then
* no data was read from the packet).
* Additionally, sending a flush/draining packet is required only once.
* - avcodec_encode_video2()/avcodec_encode_audio2():
* Use avcodec_send_frame() to feed input to the encoder, then use
* avcodec_receive_packet() to receive encoded packets.
* Providing user-allocated buffers for avcodec_receive_packet() is not
* possible.
* - The new API does not handle subtitles yet.
*
* Mixing new and old function calls on the same AVCodecContext is not allowed,
* and will result in undefined behavior.
*
* Some codecs might require using the new API; using the old API will return
* an error when calling it. All codecs support the new API.
*
* A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This
* would be an invalid state, which could put the codec user into an endless
* loop. The API has no concept of time either: it cannot happen that trying to
* do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second
* later accepts the packet (with no other receive/flush API calls involved).
* The API is a strict state machine, and the passage of time is not supposed
* to influence it. Some timing-dependent behavior might still be deemed
* acceptable in certain cases. But it must never result in both send/receive
* returning EAGAIN at the same time at any point. It must also absolutely be
* avoided that the current state is "unstable" and can "flip-flop" between
* the send/receive APIs allowing progress. For example, it's not allowed that
* the codec randomly decides that it actually wants to consume a packet now
* instead of returning a frame, after it just returned AVERROR(EAGAIN) on an
* avcodec_send_packet() call.
* @}
*/
/**
* @defgroup lavc_core Core functions/structures.
* @ingroup libavc
*
* Basic definitions, functions for querying libavcodec capabilities,
* allocating core structures, etc.
* @{
*/
/**
* Identify the syntax and semantics of the bitstream.
* The principle is roughly:
* Two decoders with the same ID can decode the same streams.
* Two encoders with the same ID can encode compatible streams.
* There may be slight deviations from the principle due to implementation
* details.
*
* If you add a codec ID to this list, add it so that
* 1. no value of an existing codec ID changes (that would break ABI),
* 2. it is as close as possible to similar codecs
*
* After adding new codec IDs, do not forget to add an entry to the codec
* descriptor list and bump libavcodec minor version.
*/
enum AVCodecID {
AV_CODEC_ID_NONE,
/* video codecs */
AV_CODEC_ID_MPEG1VIDEO,
AV_CODEC_ID_MPEG2VIDEO, ///< preferred ID for MPEG-1/2 video decoding
#if FF_API_XVMC
AV_CODEC_ID_MPEG2VIDEO_XVMC,
#endif /* FF_API_XVMC */
AV_CODEC_ID_H261,
AV_CODEC_ID_H263,
AV_CODEC_ID_RV10,
AV_CODEC_ID_RV20,
AV_CODEC_ID_MJPEG,
AV_CODEC_ID_MJPEGB,
AV_CODEC_ID_LJPEG,
AV_CODEC_ID_SP5X,
AV_CODEC_ID_JPEGLS,
AV_CODEC_ID_MPEG4,
AV_CODEC_ID_RAWVIDEO,
AV_CODEC_ID_MSMPEG4V1,
AV_CODEC_ID_MSMPEG4V2,
AV_CODEC_ID_MSMPEG4V3,
AV_CODEC_ID_WMV1,
AV_CODEC_ID_WMV2,
AV_CODEC_ID_H263P,
AV_CODEC_ID_H263I,
AV_CODEC_ID_FLV1,
AV_CODEC_ID_SVQ1,
AV_CODEC_ID_SVQ3,
AV_CODEC_ID_DVVIDEO,
AV_CODEC_ID_HUFFYUV,
AV_CODEC_ID_CYUV,
AV_CODEC_ID_H264,
AV_CODEC_ID_INDEO3,
AV_CODEC_ID_VP3,
AV_CODEC_ID_THEORA,
AV_CODEC_ID_ASV1,
AV_CODEC_ID_ASV2,
AV_CODEC_ID_FFV1,
AV_CODEC_ID_4XM,
AV_CODEC_ID_VCR1,
AV_CODEC_ID_CLJR,
AV_CODEC_ID_MDEC,
AV_CODEC_ID_ROQ,
AV_CODEC_ID_INTERPLAY_VIDEO,
AV_CODEC_ID_XAN_WC3,
AV_CODEC_ID_XAN_WC4,
AV_CODEC_ID_RPZA,
AV_CODEC_ID_CINEPAK,
AV_CODEC_ID_WS_VQA,
AV_CODEC_ID_MSRLE,
AV_CODEC_ID_MSVIDEO1,
AV_CODEC_ID_IDCIN,
AV_CODEC_ID_8BPS,
AV_CODEC_ID_SMC,
AV_CODEC_ID_FLIC,
AV_CODEC_ID_TRUEMOTION1,
AV_CODEC_ID_VMDVIDEO,
AV_CODEC_ID_MSZH,
AV_CODEC_ID_ZLIB,
AV_CODEC_ID_QTRLE,
AV_CODEC_ID_TSCC,
AV_CODEC_ID_ULTI,
AV_CODEC_ID_QDRAW,
AV_CODEC_ID_VIXL,
AV_CODEC_ID_QPEG,
AV_CODEC_ID_PNG,
AV_CODEC_ID_PPM,
AV_CODEC_ID_PBM,
AV_CODEC_ID_PGM,
AV_CODEC_ID_PGMYUV,
AV_CODEC_ID_PAM,
AV_CODEC_ID_FFVHUFF,
AV_CODEC_ID_RV30,
AV_CODEC_ID_RV40,
AV_CODEC_ID_VC1,
AV_CODEC_ID_WMV3,
AV_CODEC_ID_LOCO,
AV_CODEC_ID_WNV1,
AV_CODEC_ID_AASC,
AV_CODEC_ID_INDEO2,
AV_CODEC_ID_FRAPS,
AV_CODEC_ID_TRUEMOTION2,
AV_CODEC_ID_BMP,
AV_CODEC_ID_CSCD,
AV_CODEC_ID_MMVIDEO,
AV_CODEC_ID_ZMBV,
AV_CODEC_ID_AVS,
AV_CODEC_ID_SMACKVIDEO,
AV_CODEC_ID_NUV,
AV_CODEC_ID_KMVC,
AV_CODEC_ID_FLASHSV,
AV_CODEC_ID_CAVS,
AV_CODEC_ID_JPEG2000,
AV_CODEC_ID_VMNC,
AV_CODEC_ID_VP5,
AV_CODEC_ID_VP6,
AV_CODEC_ID_VP6F,
AV_CODEC_ID_TARGA,
AV_CODEC_ID_DSICINVIDEO,
AV_CODEC_ID_TIERTEXSEQVIDEO,
AV_CODEC_ID_TIFF,
AV_CODEC_ID_GIF,
AV_CODEC_ID_DXA,
AV_CODEC_ID_DNXHD,
AV_CODEC_ID_THP,
AV_CODEC_ID_SGI,
AV_CODEC_ID_C93,
AV_CODEC_ID_BETHSOFTVID,
AV_CODEC_ID_PTX,
AV_CODEC_ID_TXD,
AV_CODEC_ID_VP6A,
AV_CODEC_ID_AMV,
AV_CODEC_ID_VB,
AV_CODEC_ID_PCX,
AV_CODEC_ID_SUNRAST,
AV_CODEC_ID_INDEO4,
AV_CODEC_ID_INDEO5,
AV_CODEC_ID_MIMIC,
AV_CODEC_ID_RL2,
AV_CODEC_ID_ESCAPE124,
AV_CODEC_ID_DIRAC,
AV_CODEC_ID_BFI,
AV_CODEC_ID_CMV,
AV_CODEC_ID_MOTIONPIXELS,
AV_CODEC_ID_TGV,
AV_CODEC_ID_TGQ,
AV_CODEC_ID_TQI,
AV_CODEC_ID_AURA,
AV_CODEC_ID_AURA2,
AV_CODEC_ID_V210X,
AV_CODEC_ID_TMV,
AV_CODEC_ID_V210,
AV_CODEC_ID_DPX,
AV_CODEC_ID_MAD,
AV_CODEC_ID_FRWU,
AV_CODEC_ID_FLASHSV2,
AV_CODEC_ID_CDGRAPHICS,
AV_CODEC_ID_R210,
AV_CODEC_ID_ANM,
AV_CODEC_ID_BINKVIDEO,
AV_CODEC_ID_IFF_ILBM,
#define AV_CODEC_ID_IFF_BYTERUN1 AV_CODEC_ID_IFF_ILBM
AV_CODEC_ID_KGV1,
AV_CODEC_ID_YOP,
AV_CODEC_ID_VP8,
AV_CODEC_ID_PICTOR,
AV_CODEC_ID_ANSI,
AV_CODEC_ID_A64_MULTI,
AV_CODEC_ID_A64_MULTI5,
AV_CODEC_ID_R10K,
AV_CODEC_ID_MXPEG,
AV_CODEC_ID_LAGARITH,
AV_CODEC_ID_PRORES,
AV_CODEC_ID_JV,
AV_CODEC_ID_DFA,
AV_CODEC_ID_WMV3IMAGE,
AV_CODEC_ID_VC1IMAGE,
AV_CODEC_ID_UTVIDEO,
AV_CODEC_ID_BMV_VIDEO,
AV_CODEC_ID_VBLE,
AV_CODEC_ID_DXTORY,
AV_CODEC_ID_V410,
AV_CODEC_ID_XWD,
AV_CODEC_ID_CDXL,
AV_CODEC_ID_XBM,
AV_CODEC_ID_ZEROCODEC,
AV_CODEC_ID_MSS1,
AV_CODEC_ID_MSA1,
AV_CODEC_ID_TSCC2,
AV_CODEC_ID_MTS2,
AV_CODEC_ID_CLLC,
AV_CODEC_ID_MSS2,
AV_CODEC_ID_VP9,
AV_CODEC_ID_AIC,
AV_CODEC_ID_ESCAPE130,
AV_CODEC_ID_G2M,
AV_CODEC_ID_WEBP,
AV_CODEC_ID_HNM4_VIDEO,
AV_CODEC_ID_HEVC,
#define AV_CODEC_ID_H265 AV_CODEC_ID_HEVC
AV_CODEC_ID_FIC,
AV_CODEC_ID_ALIAS_PIX,
AV_CODEC_ID_BRENDER_PIX,
AV_CODEC_ID_PAF_VIDEO,
AV_CODEC_ID_EXR,
AV_CODEC_ID_VP7,
AV_CODEC_ID_SANM,
AV_CODEC_ID_SGIRLE,
AV_CODEC_ID_MVC1,
AV_CODEC_ID_MVC2,
AV_CODEC_ID_HQX,
AV_CODEC_ID_TDSC,
AV_CODEC_ID_HQ_HQA,
AV_CODEC_ID_HAP,
AV_CODEC_ID_DDS,
AV_CODEC_ID_DXV,
AV_CODEC_ID_SCREENPRESSO,
AV_CODEC_ID_RSCC,
AV_CODEC_ID_Y41P = 0x8000,
AV_CODEC_ID_AVRP,
AV_CODEC_ID_012V,
AV_CODEC_ID_AVUI,
AV_CODEC_ID_AYUV,
AV_CODEC_ID_TARGA_Y216,
AV_CODEC_ID_V308,
AV_CODEC_ID_V408,
AV_CODEC_ID_YUV4,
AV_CODEC_ID_AVRN,
AV_CODEC_ID_CPIA,
AV_CODEC_ID_XFACE,
AV_CODEC_ID_SNOW,
AV_CODEC_ID_SMVJPEG,
AV_CODEC_ID_APNG,
AV_CODEC_ID_DAALA,
AV_CODEC_ID_CFHD,
AV_CODEC_ID_TRUEMOTION2RT,
AV_CODEC_ID_M101,
AV_CODEC_ID_MAGICYUV,
AV_CODEC_ID_SHEERVIDEO,
AV_CODEC_ID_YLC,
AV_CODEC_ID_PSD,
AV_CODEC_ID_PIXLET,
AV_CODEC_ID_SPEEDHQ,
AV_CODEC_ID_FMVC,
AV_CODEC_ID_SCPR,
AV_CODEC_ID_CLEARVIDEO,
AV_CODEC_ID_XPM,
AV_CODEC_ID_AV1,
AV_CODEC_ID_BITPACKED,
AV_CODEC_ID_MSCC,
AV_CODEC_ID_SRGC,
AV_CODEC_ID_SVG,
AV_CODEC_ID_GDV,
AV_CODEC_ID_FITS,
/* various PCM "codecs" */
AV_CODEC_ID_FIRST_AUDIO = 0x10000, ///< A dummy id pointing at the start of audio codecs
AV_CODEC_ID_PCM_S16LE = 0x10000,
AV_CODEC_ID_PCM_S16BE,
AV_CODEC_ID_PCM_U16LE,
AV_CODEC_ID_PCM_U16BE,
AV_CODEC_ID_PCM_S8,
AV_CODEC_ID_PCM_U8,
AV_CODEC_ID_PCM_MULAW,
AV_CODEC_ID_PCM_ALAW,
AV_CODEC_ID_PCM_S32LE,
AV_CODEC_ID_PCM_S32BE,
AV_CODEC_ID_PCM_U32LE,
AV_CODEC_ID_PCM_U32BE,
AV_CODEC_ID_PCM_S24LE,
AV_CODEC_ID_PCM_S24BE,
AV_CODEC_ID_PCM_U24LE,
AV_CODEC_ID_PCM_U24BE,
AV_CODEC_ID_PCM_S24DAUD,
AV_CODEC_ID_PCM_ZORK,
AV_CODEC_ID_PCM_S16LE_PLANAR,
AV_CODEC_ID_PCM_DVD,
AV_CODEC_ID_PCM_F32BE,
AV_CODEC_ID_PCM_F32LE,
AV_CODEC_ID_PCM_F64BE,
AV_CODEC_ID_PCM_F64LE,
AV_CODEC_ID_PCM_BLURAY,
AV_CODEC_ID_PCM_LXF,
AV_CODEC_ID_S302M,
AV_CODEC_ID_PCM_S8_PLANAR,
AV_CODEC_ID_PCM_S24LE_PLANAR,
AV_CODEC_ID_PCM_S32LE_PLANAR,
AV_CODEC_ID_PCM_S16BE_PLANAR,
AV_CODEC_ID_PCM_S64LE = 0x10800,
AV_CODEC_ID_PCM_S64BE,
AV_CODEC_ID_PCM_F16LE,
AV_CODEC_ID_PCM_F24LE,
/* various ADPCM codecs */
AV_CODEC_ID_ADPCM_IMA_QT = 0x11000,
AV_CODEC_ID_ADPCM_IMA_WAV,
AV_CODEC_ID_ADPCM_IMA_DK3,
AV_CODEC_ID_ADPCM_IMA_DK4,
AV_CODEC_ID_ADPCM_IMA_WS,
AV_CODEC_ID_ADPCM_IMA_SMJPEG,
AV_CODEC_ID_ADPCM_MS,
AV_CODEC_ID_ADPCM_4XM,
AV_CODEC_ID_ADPCM_XA,
AV_CODEC_ID_ADPCM_ADX,
AV_CODEC_ID_ADPCM_EA,
AV_CODEC_ID_ADPCM_G726,
AV_CODEC_ID_ADPCM_CT,
AV_CODEC_ID_ADPCM_SWF,
AV_CODEC_ID_ADPCM_YAMAHA,
AV_CODEC_ID_ADPCM_SBPRO_4,
AV_CODEC_ID_ADPCM_SBPRO_3,
AV_CODEC_ID_ADPCM_SBPRO_2,
AV_CODEC_ID_ADPCM_THP,
AV_CODEC_ID_ADPCM_IMA_AMV,
AV_CODEC_ID_ADPCM_EA_R1,
AV_CODEC_ID_ADPCM_EA_R3,
AV_CODEC_ID_ADPCM_EA_R2,
AV_CODEC_ID_ADPCM_IMA_EA_SEAD,
AV_CODEC_ID_ADPCM_IMA_EA_EACS,
AV_CODEC_ID_ADPCM_EA_XAS,
AV_CODEC_ID_ADPCM_EA_MAXIS_XA,
AV_CODEC_ID_ADPCM_IMA_ISS,
AV_CODEC_ID_ADPCM_G722,
AV_CODEC_ID_ADPCM_IMA_APC,
AV_CODEC_ID_ADPCM_VIMA,
#if FF_API_VIMA_DECODER
AV_CODEC_ID_VIMA = AV_CODEC_ID_ADPCM_VIMA,
#endif
AV_CODEC_ID_ADPCM_AFC = 0x11800,
AV_CODEC_ID_ADPCM_IMA_OKI,
AV_CODEC_ID_ADPCM_DTK,
AV_CODEC_ID_ADPCM_IMA_RAD,
AV_CODEC_ID_ADPCM_G726LE,
AV_CODEC_ID_ADPCM_THP_LE,
AV_CODEC_ID_ADPCM_PSX,
AV_CODEC_ID_ADPCM_AICA,
AV_CODEC_ID_ADPCM_IMA_DAT4,
AV_CODEC_ID_ADPCM_MTAF,
/* AMR */
AV_CODEC_ID_AMR_NB = 0x12000,
AV_CODEC_ID_AMR_WB,
/* RealAudio codecs*/
AV_CODEC_ID_RA_144 = 0x13000,
AV_CODEC_ID_RA_288,
/* various DPCM codecs */
AV_CODEC_ID_ROQ_DPCM = 0x14000,
AV_CODEC_ID_INTERPLAY_DPCM,
AV_CODEC_ID_XAN_DPCM,
AV_CODEC_ID_SOL_DPCM,
AV_CODEC_ID_SDX2_DPCM = 0x14800,
AV_CODEC_ID_GREMLIN_DPCM,
/* audio codecs */
AV_CODEC_ID_MP2 = 0x15000,
AV_CODEC_ID_MP3, ///< preferred ID for decoding MPEG audio layer 1, 2 or 3
AV_CODEC_ID_AAC,
AV_CODEC_ID_AC3,
AV_CODEC_ID_DTS,
AV_CODEC_ID_VORBIS,
AV_CODEC_ID_DVAUDIO,
AV_CODEC_ID_WMAV1,
AV_CODEC_ID_WMAV2,
AV_CODEC_ID_MACE3,
AV_CODEC_ID_MACE6,
AV_CODEC_ID_VMDAUDIO,
AV_CODEC_ID_FLAC,
AV_CODEC_ID_MP3ADU,
AV_CODEC_ID_MP3ON4,
AV_CODEC_ID_SHORTEN,
AV_CODEC_ID_ALAC,
AV_CODEC_ID_WESTWOOD_SND1,
AV_CODEC_ID_GSM, ///< as in Berlin toast format
AV_CODEC_ID_QDM2,
AV_CODEC_ID_COOK,
AV_CODEC_ID_TRUESPEECH,
AV_CODEC_ID_TTA,
AV_CODEC_ID_SMACKAUDIO,
AV_CODEC_ID_QCELP,
AV_CODEC_ID_WAVPACK,
AV_CODEC_ID_DSICINAUDIO,
AV_CODEC_ID_IMC,
AV_CODEC_ID_MUSEPACK7,
AV_CODEC_ID_MLP,
AV_CODEC_ID_GSM_MS, /* as found in WAV */
AV_CODEC_ID_ATRAC3,
#if FF_API_VOXWARE
AV_CODEC_ID_VOXWARE,
#endif
AV_CODEC_ID_APE,
AV_CODEC_ID_NELLYMOSER,
AV_CODEC_ID_MUSEPACK8,
AV_CODEC_ID_SPEEX,
AV_CODEC_ID_WMAVOICE,
AV_CODEC_ID_WMAPRO,
AV_CODEC_ID_WMALOSSLESS,
AV_CODEC_ID_ATRAC3P,
AV_CODEC_ID_EAC3,
AV_CODEC_ID_SIPR,
AV_CODEC_ID_MP1,
AV_CODEC_ID_TWINVQ,
AV_CODEC_ID_TRUEHD,
AV_CODEC_ID_MP4ALS,
AV_CODEC_ID_ATRAC1,
AV_CODEC_ID_BINKAUDIO_RDFT,
AV_CODEC_ID_BINKAUDIO_DCT,
AV_CODEC_ID_AAC_LATM,
AV_CODEC_ID_QDMC,
AV_CODEC_ID_CELT,
AV_CODEC_ID_G723_1,
AV_CODEC_ID_G729,
AV_CODEC_ID_8SVX_EXP,
AV_CODEC_ID_8SVX_FIB,
AV_CODEC_ID_BMV_AUDIO,
AV_CODEC_ID_RALF,
AV_CODEC_ID_IAC,
AV_CODEC_ID_ILBC,
AV_CODEC_ID_OPUS,
AV_CODEC_ID_COMFORT_NOISE,
AV_CODEC_ID_TAK,
AV_CODEC_ID_METASOUND,
AV_CODEC_ID_PAF_AUDIO,
AV_CODEC_ID_ON2AVC,
AV_CODEC_ID_DSS_SP,
AV_CODEC_ID_FFWAVESYNTH = 0x15800,
AV_CODEC_ID_SONIC,
AV_CODEC_ID_SONIC_LS,
AV_CODEC_ID_EVRC,
AV_CODEC_ID_SMV,
AV_CODEC_ID_DSD_LSBF,
AV_CODEC_ID_DSD_MSBF,
AV_CODEC_ID_DSD_LSBF_PLANAR,
AV_CODEC_ID_DSD_MSBF_PLANAR,
AV_CODEC_ID_4GV,
AV_CODEC_ID_INTERPLAY_ACM,
AV_CODEC_ID_XMA1,
AV_CODEC_ID_XMA2,
AV_CODEC_ID_DST,
AV_CODEC_ID_ATRAC3AL,
AV_CODEC_ID_ATRAC3PAL,
AV_CODEC_ID_DOLBY_E,
/* subtitle codecs */
AV_CODEC_ID_FIRST_SUBTITLE = 0x17000, ///< A dummy ID pointing at the start of subtitle codecs.
AV_CODEC_ID_DVD_SUBTITLE = 0x17000,
AV_CODEC_ID_DVB_SUBTITLE,
AV_CODEC_ID_TEXT, ///< raw UTF-8 text
AV_CODEC_ID_XSUB,
AV_CODEC_ID_SSA,
AV_CODEC_ID_MOV_TEXT,
AV_CODEC_ID_HDMV_PGS_SUBTITLE,
AV_CODEC_ID_DVB_TELETEXT,
AV_CODEC_ID_SRT,
AV_CODEC_ID_MICRODVD = 0x17800,
AV_CODEC_ID_EIA_608,
AV_CODEC_ID_JACOSUB,
AV_CODEC_ID_SAMI,
AV_CODEC_ID_REALTEXT,
AV_CODEC_ID_STL,
AV_CODEC_ID_SUBVIEWER1,
AV_CODEC_ID_SUBVIEWER,
AV_CODEC_ID_SUBRIP,
AV_CODEC_ID_WEBVTT,
AV_CODEC_ID_MPL2,
AV_CODEC_ID_VPLAYER,
AV_CODEC_ID_PJS,
AV_CODEC_ID_ASS,
AV_CODEC_ID_HDMV_TEXT_SUBTITLE,
/* other specific kind of codecs (generally used for attachments) */
AV_CODEC_ID_FIRST_UNKNOWN = 0x18000, ///< A dummy ID pointing at the start of various fake codecs.
AV_CODEC_ID_TTF = 0x18000,
AV_CODEC_ID_SCTE_35, ///< Contain timestamp estimated through PCR of program stream.
AV_CODEC_ID_BINTEXT = 0x18800,
AV_CODEC_ID_XBIN,
AV_CODEC_ID_IDF,
AV_CODEC_ID_OTF,
AV_CODEC_ID_SMPTE_KLV,
AV_CODEC_ID_DVD_NAV,
AV_CODEC_ID_TIMED_ID3,
AV_CODEC_ID_BIN_DATA,
AV_CODEC_ID_PROBE = 0x19000, ///< codec_id is not known (like AV_CODEC_ID_NONE) but lavf should attempt to identify it
AV_CODEC_ID_MPEG2TS = 0x20000, /**< _FAKE_ codec to indicate a raw MPEG-2 TS
* stream (only used by libavformat) */
AV_CODEC_ID_MPEG4SYSTEMS = 0x20001, /**< _FAKE_ codec to indicate a MPEG-4 Systems
* stream (only used by libavformat) */
AV_CODEC_ID_FFMETADATA = 0x21000, ///< Dummy codec for streams containing only metadata information.
AV_CODEC_ID_WRAPPED_AVFRAME = 0x21001, ///< Passthrough codec, AVFrames wrapped in AVPacket
};
/**
* This struct describes the properties of a single codec described by an
* AVCodecID.
* @see avcodec_descriptor_get()
*/
typedef struct AVCodecDescriptor {
enum AVCodecID id;
enum AVMediaType type;
/**
* Name of the codec described by this descriptor. It is non-empty and
* unique for each codec descriptor. It should contain alphanumeric
* characters and '_' only.
*/
const char *name;
/**
* A more descriptive name for this codec. May be NULL.
*/
const char *long_name;
/**
* Codec properties, a combination of AV_CODEC_PROP_* flags.
*/
int props;
/**
* MIME type(s) associated with the codec.
* May be NULL; if not, a NULL-terminated array of MIME types.
* The first item is always non-NULL and is the preferred MIME type.
*/
const char *const *mime_types;
/**
* If non-NULL, an array of profiles recognized for this codec.
* Terminated with FF_PROFILE_UNKNOWN.
*/
const struct AVProfile *profiles;
} AVCodecDescriptor;
/**
* Codec uses only intra compression.
* Video and audio codecs only.
*/
#define AV_CODEC_PROP_INTRA_ONLY (1 << 0)
/**
* Codec supports lossy compression. Audio and video codecs only.
* @note a codec may support both lossy and lossless
* compression modes
*/
#define AV_CODEC_PROP_LOSSY (1 << 1)
/**
* Codec supports lossless compression. Audio and video codecs only.
*/
#define AV_CODEC_PROP_LOSSLESS (1 << 2)
/**
* Codec supports frame reordering. That is, the coded order (the order in which
* the encoded packets are output by the encoders / stored / input to the
* decoders) may be different from the presentation order of the corresponding
* frames.
*
* For codecs that do not have this property set, PTS and DTS should always be
* equal.
*/
#define AV_CODEC_PROP_REORDER (1 << 3)
/**
* Subtitle codec is bitmap based
* Decoded AVSubtitle data can be read from the AVSubtitleRect->pict field.
*/
#define AV_CODEC_PROP_BITMAP_SUB (1 << 16)
/**
* Subtitle codec is text based.
* Decoded AVSubtitle data can be read from the AVSubtitleRect->ass field.
*/
#define AV_CODEC_PROP_TEXT_SUB (1 << 17)
/**
* @ingroup lavc_decoding
* Required number of additionally allocated bytes at the end of the input bitstream for decoding.
* This is mainly needed because some optimized bitstream readers read
* 32 or 64 bit at once and could read over the end.<br>
* Note: If the first 23 bits of the additional bytes are not 0, then damaged
* MPEG bitstreams could cause overread and segfault.
*/
#define AV_INPUT_BUFFER_PADDING_SIZE 32
/**
* @ingroup lavc_encoding
* minimum encoding buffer size
* Used to avoid some checks during header writing.
*/
#define AV_INPUT_BUFFER_MIN_SIZE 16384
#if FF_API_WITHOUT_PREFIX
/**
* @deprecated use AV_INPUT_BUFFER_PADDING_SIZE instead
*/
#define FF_INPUT_BUFFER_PADDING_SIZE 32
/**
* @deprecated use AV_INPUT_BUFFER_MIN_SIZE instead
*/
#define FF_MIN_BUFFER_SIZE 16384
#endif /* FF_API_WITHOUT_PREFIX */
/**
* @ingroup lavc_encoding
* motion estimation type.
* @deprecated use codec private option instead
*/
#if FF_API_MOTION_EST
enum Motion_Est_ID {
ME_ZERO = 1, ///< no search, that is use 0,0 vector whenever one is needed
ME_FULL,
ME_LOG,
ME_PHODS,
ME_EPZS, ///< enhanced predictive zonal search
ME_X1, ///< reserved for experiments
ME_HEX, ///< hexagon based search
ME_UMH, ///< uneven multi-hexagon search
ME_TESA, ///< transformed exhaustive search algorithm
ME_ITER=50, ///< iterative search
};
#endif
/**
* @ingroup lavc_decoding
*/
enum AVDiscard{
/* We leave some space between them for extensions (drop some
* keyframes for intra-only or drop just some bidir frames). */
AVDISCARD_NONE =-16, ///< discard nothing
AVDISCARD_DEFAULT = 0, ///< discard useless packets like 0 size packets in avi
AVDISCARD_NONREF = 8, ///< discard all non reference
AVDISCARD_BIDIR = 16, ///< discard all bidirectional frames
AVDISCARD_NONINTRA= 24, ///< discard all non intra frames
AVDISCARD_NONKEY = 32, ///< discard all frames except keyframes
AVDISCARD_ALL = 48, ///< discard all
};
enum AVAudioServiceType {
AV_AUDIO_SERVICE_TYPE_MAIN = 0,
AV_AUDIO_SERVICE_TYPE_EFFECTS = 1,
AV_AUDIO_SERVICE_TYPE_VISUALLY_IMPAIRED = 2,
AV_AUDIO_SERVICE_TYPE_HEARING_IMPAIRED = 3,
AV_AUDIO_SERVICE_TYPE_DIALOGUE = 4,
AV_AUDIO_SERVICE_TYPE_COMMENTARY = 5,
AV_AUDIO_SERVICE_TYPE_EMERGENCY = 6,
AV_AUDIO_SERVICE_TYPE_VOICE_OVER = 7,
AV_AUDIO_SERVICE_TYPE_KARAOKE = 8,
AV_AUDIO_SERVICE_TYPE_NB , ///< Not part of ABI
};
/**
* @ingroup lavc_encoding
*/
typedef struct RcOverride{
int start_frame;
int end_frame;
int qscale; // If this is 0 then quality_factor will be used instead.
float quality_factor;
} RcOverride;
#if FF_API_MAX_BFRAMES
/**
* @deprecated there is no libavcodec-wide limit on the number of B-frames
*/
#define FF_MAX_B_FRAMES 16
#endif
/* encoding support
These flags can be passed in AVCodecContext.flags before initialization.
Note: Not everything is supported yet.
*/
/**
* Allow decoders to produce frames with data planes that are not aligned
* to CPU requirements (e.g. due to cropping).
*/
#define AV_CODEC_FLAG_UNALIGNED (1 << 0)
/**
* Use fixed qscale.
*/
#define AV_CODEC_FLAG_QSCALE (1 << 1)
/**
* 4 MV per MB allowed / advanced prediction for H.263.
*/
#define AV_CODEC_FLAG_4MV (1 << 2)
/**
* Output even those frames that might be corrupted.
*/
#define AV_CODEC_FLAG_OUTPUT_CORRUPT (1 << 3)
/**
* Use qpel MC.
*/
#define AV_CODEC_FLAG_QPEL (1 << 4)
/**
* Use internal 2pass ratecontrol in first pass mode.
*/
#define AV_CODEC_FLAG_PASS1 (1 << 9)
/**
* Use internal 2pass ratecontrol in second pass mode.
*/
#define AV_CODEC_FLAG_PASS2 (1 << 10)
/**
* loop filter.
*/
#define AV_CODEC_FLAG_LOOP_FILTER (1 << 11)
/**
* Only decode/encode grayscale.
*/
#define AV_CODEC_FLAG_GRAY (1 << 13)
/**
* error[?] variables will be set during encoding.
*/
#define AV_CODEC_FLAG_PSNR (1 << 15)
/**
* Input bitstream might be truncated at a random location
* instead of only at frame boundaries.
*/
#define AV_CODEC_FLAG_TRUNCATED (1 << 16)
/**
* Use interlaced DCT.
*/
#define AV_CODEC_FLAG_INTERLACED_DCT (1 << 18)
/**
* Force low delay.
*/
#define AV_CODEC_FLAG_LOW_DELAY (1 << 19)
/**
* Place global headers in extradata instead of every keyframe.
*/
#define AV_CODEC_FLAG_GLOBAL_HEADER (1 << 22)
/**
* Use only bitexact stuff (except (I)DCT).
*/
#define AV_CODEC_FLAG_BITEXACT (1 << 23)
/* Fx : Flag for H.263+ extra options */
/**
* H.263 advanced intra coding / MPEG-4 AC prediction
*/
#define AV_CODEC_FLAG_AC_PRED (1 << 24)
/**
* interlaced motion estimation
*/
#define AV_CODEC_FLAG_INTERLACED_ME (1 << 29)
#define AV_CODEC_FLAG_CLOSED_GOP (1U << 31)
/**
* Allow non spec compliant speedup tricks.
*/
#define AV_CODEC_FLAG2_FAST (1 << 0)
/**
* Skip bitstream encoding.
*/
#define AV_CODEC_FLAG2_NO_OUTPUT (1 << 2)
/**
* Place global headers at every keyframe instead of in extradata.
*/
#define AV_CODEC_FLAG2_LOCAL_HEADER (1 << 3)
/**
* timecode is in drop frame format. DEPRECATED!!!!
*/
#define AV_CODEC_FLAG2_DROP_FRAME_TIMECODE (1 << 13)
/**
* Input bitstream might be truncated at a packet boundaries
* instead of only at frame boundaries.
*/
#define AV_CODEC_FLAG2_CHUNKS (1 << 15)
/**
* Discard cropping information from SPS.
*/
#define AV_CODEC_FLAG2_IGNORE_CROP (1 << 16)
/**
* Show all frames before the first keyframe
*/
#define AV_CODEC_FLAG2_SHOW_ALL (1 << 22)
/**
* Export motion vectors through frame side data
*/
#define AV_CODEC_FLAG2_EXPORT_MVS (1 << 28)
/**
* Do not skip samples and export skip information as frame side data
*/
#define AV_CODEC_FLAG2_SKIP_MANUAL (1 << 29)
/**
* Do not reset ASS ReadOrder field on flush (subtitles decoding)
*/
#define AV_CODEC_FLAG2_RO_FLUSH_NOOP (1 << 30)
/* Unsupported options :
* Syntax Arithmetic coding (SAC)
* Reference Picture Selection
* Independent Segment Decoding */
/* /Fx */
/* codec capabilities */
/**
* Decoder can use draw_horiz_band callback.
*/
#define AV_CODEC_CAP_DRAW_HORIZ_BAND (1 << 0)
/**
* Codec uses get_buffer() for allocating buffers and supports custom allocators.
* If not set, it might not use get_buffer() at all or use operations that
* assume the buffer was allocated by avcodec_default_get_buffer.