forked from IfcOpenShell/IfcOpenShell
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathWavefrontObjSerializer.h
More file actions
55 lines (50 loc) · 2.48 KB
/
WavefrontObjSerializer.h
File metadata and controls
55 lines (50 loc) · 2.48 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef WAVEFRONTOBJSERIALIZER_H
#define WAVEFRONTOBJSERIALIZER_H
#include <set>
#include <string>
#include <fstream>
#include "../ifcconvert/GeometrySerializer.h"
class WaveFrontOBJSerializer : public GeometrySerializer {
private:
const std::string mtl_filename;
std::ofstream obj_stream;
std::ofstream mtl_stream;
unsigned int vcount_total;
std::set<std::string> materials;
public:
WaveFrontOBJSerializer(const std::string& obj_filename, const std::string& mtl_filename)
: GeometrySerializer()
, obj_stream(obj_filename.c_str())
, mtl_filename(mtl_filename)
, mtl_stream(mtl_filename.c_str())
, vcount_total(1)
{}
virtual ~WaveFrontOBJSerializer() {}
bool ready();
void writeHeader();
void writeMaterial(const IfcGeomObjects::Material& style);
void writeTesselated(const IfcGeomObjects::IfcGeomObject* o);
void writeShapeModel(const IfcGeomObjects::IfcGeomShapeModelObject* o) {}
void finalize() {}
bool isTesselated() const { return true; }
void setUnitNameAndMagnitude(const std::string& name, float magnitude) {}
};
#endif