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Pinned Loading

  1. Unity-Object-Pooling Unity-Object-Pooling Public

    An Instantiate-shaped object pooling system for Unity. Drop-in replacement for Instantiate/Destroy with automatic pool management, lazy initialization, and hierarchy organization. Built on UnityEng…

    C#

  2. Unity-Utilities Unity-Utilities Public

    A collection of QOL scripting improvements for Unity.

    C#

  3. PixelPerfectConsole PixelPerfectConsole Public

    A debug console for unity games that allows easy function execution and variable modification. This plugin also allows for adding an argument that tells the compiler to strip that command from the …

    C#

  4. Snake Snake Public

    A snake clone made using Raylib

    C++

  5. Lab-7-Structs-and-Enumeration Lab-7-Structs-and-Enumeration Public

    This lab demonstrates the use of structures (structs) and enumerations (enums) in C++ through a weather statistics program.

    C++

  6. Lab-6-Dynamic-Memory Lab-6-Dynamic-Memory Public

    C++