| 1 | /* SPDX-License-Identifier: GPL-2.0 OR MIT */ |
| 2 | /* |
| 3 | * Copyright 2012-2021 VMware, Inc. |
| 4 | * |
| 5 | * Permission is hereby granted, free of charge, to any person |
| 6 | * obtaining a copy of this software and associated documentation |
| 7 | * files (the "Software"), to deal in the Software without |
| 8 | * restriction, including without limitation the rights to use, copy, |
| 9 | * modify, merge, publish, distribute, sublicense, and/or sell copies |
| 10 | * of the Software, and to permit persons to whom the Software is |
| 11 | * furnished to do so, subject to the following conditions: |
| 12 | * |
| 13 | * The above copyright notice and this permission notice shall be |
| 14 | * included in all copies or substantial portions of the Software. |
| 15 | * |
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 17 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 18 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| 19 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| 20 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| 21 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 23 | * SOFTWARE. |
| 24 | * |
| 25 | */ |
| 26 | |
| 27 | /* |
| 28 | * svga3d_limits.h -- |
| 29 | * |
| 30 | * SVGA 3d hardware limits |
| 31 | */ |
| 32 | |
| 33 | |
| 34 | |
| 35 | #ifndef _SVGA3D_LIMITS_H_ |
| 36 | #define _SVGA3D_LIMITS_H_ |
| 37 | |
| 38 | #define SVGA3D_HB_MAX_CONTEXT_IDS 256 |
| 39 | #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024) |
| 40 | |
| 41 | #define SVGA3D_DX_MAX_RENDER_TARGETS 8 |
| 42 | #define SVGA3D_DX11_MAX_UAVIEWS 8 |
| 43 | #define SVGA3D_DX11_1_MAX_UAVIEWS 64 |
| 44 | #define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS) |
| 45 | #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS) |
| 46 | #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS) |
| 47 | #define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS) |
| 48 | |
| 49 | #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128) |
| 50 | |
| 51 | #define SVGA3D_MAX_SHADERIDS 5000 |
| 52 | |
| 53 | #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 |
| 54 | |
| 55 | #define SVGA3D_NUM_TEXTURE_UNITS 32 |
| 56 | #define SVGA3D_NUM_LIGHTS 8 |
| 57 | |
| 58 | #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32 |
| 59 | |
| 60 | #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024) |
| 61 | #define SVGA3D_MAX_SHADER_MEMORY \ |
| 62 | (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32)) |
| 63 | |
| 64 | #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535 |
| 65 | |
| 66 | #define SVGA3D_MAX_CLIP_PLANES 6 |
| 67 | |
| 68 | #define SVGA3D_MAX_TEXTURE_COORDS 8 |
| 69 | |
| 70 | #define SVGA3D_MAX_SURFACE_FACES 6 |
| 71 | |
| 72 | #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512 |
| 73 | #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048 |
| 74 | #define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE |
| 75 | |
| 76 | #define SVGA3D_MAX_VERTEX_ARRAYS 32 |
| 77 | |
| 78 | #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 |
| 79 | |
| 80 | #define SVGA3D_MAX_SAMPLES 8 |
| 81 | |
| 82 | #define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1)) |
| 83 | #define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4)) |
| 84 | |
| 85 | #define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900)) |
| 86 | #define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910)) |
| 87 | #endif |
| 88 | |