| 1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | // Provides a base class for reference-counted classes. |
| 6 | |
| 7 | #ifndef FLUTTER_FML_MEMORY_REF_COUNTED_H_ |
| 8 | #define FLUTTER_FML_MEMORY_REF_COUNTED_H_ |
| 9 | |
| 10 | #include "flutter/fml/macros.h" |
| 11 | #include "flutter/fml/memory/ref_counted_internal.h" |
| 12 | #include "flutter/fml/memory/ref_ptr.h" |
| 13 | |
| 14 | namespace fml { |
| 15 | |
| 16 | // A base class for (thread-safe) reference-counted classes. Use like: |
| 17 | // |
| 18 | // class Foo : public RefCountedThreadSafe<Foo> { |
| 19 | // ... |
| 20 | // }; |
| 21 | // |
| 22 | // |~Foo()| *may* be made private (e.g., to avoid accidental deletion of objects |
| 23 | // while there are still references to them), |Foo| should friend |
| 24 | // |RefCountedThreadSafe<Foo>|; use |FML_FRIEND_REF_COUNTED_THREAD_SAFE()| |
| 25 | // for this: |
| 26 | // |
| 27 | // class Foo : public RefCountedThreadSafe<Foo> { |
| 28 | // ... |
| 29 | // private: |
| 30 | // FML_FRIEND_REF_COUNTED_THREAD_SAFE(Foo); |
| 31 | // ~Foo(); |
| 32 | // ... |
| 33 | // }; |
| 34 | // |
| 35 | // Similarly, |Foo(...)| may be made private. In this case, there should either |
| 36 | // be a static factory method performing the requisite adoption: |
| 37 | // |
| 38 | // class Foo : public RefCountedThreadSafe<Foo> { |
| 39 | // ... |
| 40 | // public: |
| 41 | // inline static RefPtr<Foo> Create() { return AdoptRef(new Foo()); } |
| 42 | // ... |
| 43 | // private: |
| 44 | // Foo(); |
| 45 | // ... |
| 46 | // }; |
| 47 | // |
| 48 | // Or, to allow |MakeRefCounted()| to be used, use |
| 49 | // |FML_FRIEND_MAKE_REF_COUNTED()|: |
| 50 | // |
| 51 | // class Foo : public RefCountedThreadSafe<Foo> { |
| 52 | // ... |
| 53 | // private: |
| 54 | // FML_FRIEND_MAKE_REF_COUNTED(Foo); |
| 55 | // Foo(); |
| 56 | // Foo(const Bar& bar, bool maybe); |
| 57 | // ... |
| 58 | // }; |
| 59 | // |
| 60 | // For now, we only have thread-safe reference counting, since that's all we |
| 61 | // need. It's easy enough to add thread-unsafe versions if necessary. |
| 62 | template <typename T> |
| 63 | class RefCountedThreadSafe : public internal::RefCountedThreadSafeBase { |
| 64 | public: |
| 65 | // Adds a reference to this object. |
| 66 | // Inherited from the internal superclass: |
| 67 | // void AddRef() const; |
| 68 | |
| 69 | // Releases a reference to this object. This will destroy this object once the |
| 70 | // last reference is released. |
| 71 | void Release() const { |
| 72 | if (internal::RefCountedThreadSafeBase::Release()) { |
| 73 | delete static_cast<const T*>(this); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | // Returns true if there is exactly one reference to this object. Use of this |
| 78 | // is subtle, and should usually be avoided. To assert that there is only one |
| 79 | // reference (typically held by the calling thread, possibly in a local |
| 80 | // variable), use |AssertHasOneRef()| instead. However, a use is: |
| 81 | // |
| 82 | // if (foo->HasOneRef()) { |
| 83 | // // Do something "fast", since |foo| is the only reference and no other |
| 84 | // // thread can get another reference. |
| 85 | // ... |
| 86 | // } else { |
| 87 | // // Do something slower, but still valid even if there were only one |
| 88 | // // reference. |
| 89 | // ... |
| 90 | // } |
| 91 | // |
| 92 | // Inherited from the internal superclass: |
| 93 | // bool HasOneRef(); |
| 94 | |
| 95 | // Asserts that there is exactly one reference to this object; does nothing in |
| 96 | // Release builds (when |NDEBUG| is defined). |
| 97 | // Inherited from the internal superclass: |
| 98 | // void AssertHasOneRef(); |
| 99 | |
| 100 | protected: |
| 101 | // Constructor. Note that the object is constructed with a reference count of |
| 102 | // 1, and then must be adopted (see |AdoptRef()| in ref_ptr.h). |
| 103 | RefCountedThreadSafe() {} |
| 104 | |
| 105 | // Destructor. Note that this object should only be destroyed via |Release()| |
| 106 | // (see above), or something that calls |Release()| (see, e.g., |RefPtr<>| in |
| 107 | // ref_ptr.h). |
| 108 | ~RefCountedThreadSafe() {} |
| 109 | |
| 110 | private: |
| 111 | #ifndef NDEBUG |
| 112 | template <typename U> |
| 113 | friend RefPtr<U> AdoptRef(U*); |
| 114 | // Marks the initial reference (assumed on construction) as adopted. This is |
| 115 | // only required for Debug builds (when |NDEBUG| is not defined). |
| 116 | // TODO(vtl): Should this really be private? This makes manual ref-counting |
| 117 | // and also writing one's own ref pointer class impossible. |
| 118 | void Adopt() { internal::RefCountedThreadSafeBase::Adopt(); } |
| 119 | #endif |
| 120 | |
| 121 | FML_DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafe); |
| 122 | }; |
| 123 | |
| 124 | // If you subclass |RefCountedThreadSafe| and want to keep your destructor |
| 125 | // private, use this. (See the example above |RefCountedThreadSafe|.) |
| 126 | #define FML_FRIEND_REF_COUNTED_THREAD_SAFE(T) \ |
| 127 | friend class ::fml::RefCountedThreadSafe<T> |
| 128 | |
| 129 | // If you want to keep your constructor(s) private and still want to use |
| 130 | // |MakeRefCounted<T>()|, use this. (See the example above |
| 131 | // |RefCountedThreadSafe|.) |
| 132 | #define FML_FRIEND_MAKE_REF_COUNTED(T) \ |
| 133 | friend class ::fml::internal::MakeRefCountedHelper<T> |
| 134 | |
| 135 | } // namespace fml |
| 136 | |
| 137 | #endif // FLUTTER_FML_MEMORY_REF_COUNTED_H_ |
| 138 | |